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  2. Legion (video game) - Wikipedia

    en.wikipedia.org/wiki/Legion_(video_game)

    Legion is a turn-based computer wargame with a historical setting, designed by Slitherine and released in 2002. In Legion, the player attempts to build a powerful army by controlling villages and defeating enemies with the ultimate goal of dominating a region. An updated version, Legion Gold, was released in 2003. [4]

  3. WaveBird Wireless Controller - Wikipedia

    en.wikipedia.org/wiki/WaveBird_Wireless_Controller

    The WaveBird Wireless Controller was designed and sold by Nintendo. [1] Unlike most wireless controllers of its era, it relies on RF technology (first used in gaming with Atari's CX-42 joysticks [14]) instead of infrared line-of-sight signal transmission, [1] and the controller's radio transceiver operates at 2.4 GHz. [15]

  4. Last Legion UX - Wikipedia

    en.wikipedia.org/wiki/Last_Legion_UX

    Last Legion UX (ラストレジオンUX) is a third-person shooter game for the Nintendo 64, developed by Yuke's and published by Hudson Soft. It was released in Japan in May 1999. It was released in Japan in May 1999.

  5. Watch Dogs: Legion - Wikipedia

    en.wikipedia.org/wiki/Watch_Dogs:_Legion

    Watch Dogs: Legion is a 2020 action-adventure game developed by Ubisoft Toronto and published by Ubisoft. It is the sequel to 2016's Watch Dogs 2 and the third installment in the Watch Dogs series. Set within a fictionalised representation of a futuristic, dystopian London , the game's story follows the hacker syndicate DedSec as they seek to ...

  6. MIDI controller - Wikipedia

    en.wikipedia.org/wiki/MIDI_controller

    A Roland keytar, keyboard MIDI controller designed to be worn with a shoulder strap during performance.The keytar does not produce any musical sounds by itself. As a MIDI controller, it only sends data about which keys or buttons are pressed to a MIDI-compatible sound module or synthesizer, which then produces the sounds.

  7. Boost controller - Wikipedia

    en.wikipedia.org/wiki/Boost_controller

    Electronic controllers add greater flexibility in management of boost pressures, compared with the manual controllers. [2] The actuation of an electronic boost controller can be managed by one of two control systems: Open-loop is the simpler option, where control output is merely based on other inputs such as throttle angle and/or engine speed ...