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  2. Endowment effect - Wikipedia

    en.wikipedia.org/wiki/Endowment_effect

    A real-world example of this would be an individual refusing to part with a college T-shirt because it supports one's identity as an alumnus of that university. A second route by which ownership may increase value is through a self-referential memory effect (SRE) – the better encoding and recollection of stimuli associated with the self ...

  3. Behavioral game theory - Wikipedia

    en.wikipedia.org/wiki/Behavioral_game_theory

    The concept of positive reciprocity can be seen in real-life examples, such as the workplace. If an employer offers a large wage to their employees, then the employees often pay back the favour by working harder. [7] Altruism is another social preference seen in the dictator game. This game is similar to the ultimatum and gift exchange games.

  4. Reciprocity (social psychology) - Wikipedia

    en.wikipedia.org/.../Reciprocity_(social_psychology)

    The book Influence: Science and Practice by Robert Cialdini is a prominent work in the field of reciprocity and social psychology. First published in 1984, the work outlines the main principles of influence, and how they can be applied in one's life to succeed, especially in business endeavors. [38]

  5. Collective action problem - Wikipedia

    en.wikipedia.org/wiki/Collective_action_problem

    Examples of phenomena that can be explained using social dilemmas include resource depletion and low voter turnout. The collective action problem can be understood through the analysis of game theory and the free-rider problem, which results from the provision of public goods. Additionally, the collective problem can be applied to numerous ...

  6. Binding problem - Wikipedia

    en.wikipedia.org/wiki/Binding_problem

    The binding problem refers to the overall encoding of our brain circuits for the combination of decisions, actions, and perception. It is considered a "problem" because no complete model exists. The binding problem can be subdivided into the four areas of perception, neuroscience, cognitive science, and the philosophy of mind. It includes ...

  7. Reverse psychology - Wikipedia

    en.wikipedia.org/wiki/Reverse_psychology

    In the 1992 Disney film Aladdin, the titular character, upon freeing the Genie from the lamp, uses reverse psychology to trick the Genie into freeing him from the Cave of Wonders, without using one of his three wishes to do so. A popular example of reverse psychology in media is the release of Queen's hit song "Bohemian Rhapsody". Upon release ...

  8. Person–situation debate - Wikipedia

    en.wikipedia.org/wiki/Person–situation_debate

    Predictability can also be influenced depending on what is being measured, and some behaviors may be more consistent than others. For example, the amount a person gestures or the volume of a person's voice are more likely to be consistent across situations than goal-directed behaviors, such as when a person is trying to impress another person.

  9. Behavioral economics - Wikipedia

    en.wikipedia.org/wiki/Behavioral_economics

    Behavioral models typically integrate insights from psychology, neuroscience and microeconomic theory. [ 3 ] [ 4 ] Behavioral economics began as a distinct field of study in the 1970s and 1980s, but can be traced back to 18th-century economists, such as Adam Smith , who deliberated how the economic behavior of individuals could be influenced by ...