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  2. Overkill Software - Wikipedia

    en.wikipedia.org/wiki/Overkill_Software

    Overkill Software is a Swedish video game developer based and founded in Stockholm in 2009 by Ulf Andersson, Bo Andersson, the founders and owners of defunct game developer Grin, along with Simon Viklund. In 2012, Swedish game studio Starbreeze Studios acquired Overkill.

  3. List of video game developers - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_developers

    This is a list of notable video game companies that have made games for either computers (like PC or Mac), video game consoles, handheld or mobile devices, and includes companies that currently exist as well as now-defunct companies. See the list of video games for other lists relating to video games, and defunct video game companies for a more ...

  4. List of largest video game companies by revenue - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    This is a listing of largest video game publishers and developers ranked by reported revenue. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] Out of the 63 largest video game companies, 14 are located in the United States, 11 in Japan, and 7 in South Korea and China.

  5. List of largest video game employers - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    Microsoft Gaming is the largest video game employer in the industry, followed by Ubisoft and Electronic Arts. Among the top 41 largest video game employers, ten are based in the United States , eight in Japan , five in China , three in France , South Korea , and Sweden respectively, two in Poland and the United Kingdom , and one each in Denmark ...

  6. 38 Studios - Wikipedia

    en.wikipedia.org/wiki/38_Studios

    38 Studios, LLC was an American video game development studio and publisher based in Providence, Rhode Island.The company was founded in Maynard, Massachusetts, in 2006 as Green Monster Games by baseball player Curt Schilling.

  7. Category:Defunct video game companies - Wikipedia

    en.wikipedia.org/wiki/Category:Defunct_video...

    Video game developers and publishers work in a volatile market with demanding customers and slim profit margins. As a result, many spring up and go out of business quickly. Some of the companies on this list have been purchased by larger companies, and their brand names and legacy games continue to be used, but the development and publishing ...

  8. Akella - Wikipedia

    en.wikipedia.org/wiki/Akella

    The company comprised five in-house development teams, a publishing house, a distribution center, a localisation team and a quality assurance department; in total, 250 people were employed by Akella. There were several sub-brands owned by Akella, i.e. Macho Studios that developed erotic games and published Japanese hentai dating sims.

  9. John Romero - Wikipedia

    en.wikipedia.org/wiki/John_Romero

    Namco's maze chase arcade game Pac-Man (1980) had the biggest influence on his career, [6] as it was the first game that got him "thinking about game design." [ 5 ] Nasir Gebelli ( Sirius Software , Squaresoft ) was his favorite programmer and a major inspiration, with Gebelli's fast 3D programming work for Apple II games, such as the shooters ...