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  2. The Art of Loving - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Loving

    The Art of Loving is a 1956 book by psychoanalyst and social philosopher Erich Fromm. It was originally published as part of the World Perspectives series edited by Ruth Nanda Anshen . [ 1 ] In this work, Fromm develops his perspective on human nature from his earlier works, Escape from Freedom and Man for Himself – principles which he ...

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  4. List of Roblox games - Wikipedia

    en.wikipedia.org/wiki/List_of_Roblox_games

    The online video game platform and game creation system Roblox has numerous games (officially referred to as "experiences") [1] [2] created by users of its creation tool, Roblox Studio. Due to Roblox ' s popularity, various games created on the site have grown in popularity, with some games having millions of monthly active players and 5,000 ...

  5. Michalina Wisłocka - Wikipedia

    en.wikipedia.org/wiki/Michalina_Wisłocka

    Michalina Anna Wisłocka ([mʲi.xaˈlʲi.na ˈan̪ːa viˈswɔt͡ska]; née Braun; 1 July 1921 – 5 February 2005) was a Polish gynecologist, sexologist, and author of Sztuka kochania (verbatim: The Art of Loving, English edition A Practical Guide to Marital Bliss, 1978), [1] the first guide to sexual life in a communist country. [2]

  6. Sztuka kochania - Wikipedia

    en.wikipedia.org/wiki/Sztuka_kochania

    Sztuka kochania (Polish title; literally The Art of Loving) published in English as A Practical Guide to Marital Bliss) is a popular sex manual written by the pioneering Polish sexologist Michalina Wisłocka, first published in 1978. The book has achieved great publishing success.

  7. Gamefam - Wikipedia

    en.wikipedia.org/wiki/Gamefam

    Gamefam was founded in 2019 in Los Angeles, California, United States, by Joe Ferencz, the current CEO.Ferencz was originally involved with bringing Hot Wheels into the Forza series and Rocket League, and while doing so, he was observing Roblox's success as a free-to-play video game platform. [6]

  8. Codemasters - Wikipedia

    en.wikipedia.org/wiki/Codemasters

    In a statement, Take-Two boss Strauss Zelnick said that Codemasters' racing games would fit well with its own roster of sports games. [38] However, Take-Two's bid was subsequently trumped by Electronic Arts in December 2020, which offered to buy all outstanding shares at £6.04 for an offer valued at about US$1.2 billion , about 14% higher than ...

  9. GamePro - Wikipedia

    en.wikipedia.org/wiki/GamePro

    Often a walkthrough for a game would be serialized across two or three issues. During slow months for RPGs, the section would be padded with fantasy-themed video games from other genres. Code Vault (formerly "C.S.A.T. Pro"): Video game cheats, strategies, tactics, tips, secrets and easter eggs revealed. Both game companies and readers sent in ...