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  2. Universal Hint System - Wikipedia

    en.wikipedia.org/wiki/Universal_Hint_System

    The Universal Hint System, better known by the acronym UHS, is a form of strategy guide used for video games, created by Jason Strautmann in 1988.The system is designed to provide hints for solving specific parts of games without including premature spoilers.

  3. Freelancer (video game) - Wikipedia

    en.wikipedia.org/wiki/Freelancer_(video_game)

    Journalists at one of the game's later showings queued up to 90 minutes to catch a glimpse of a half-hour demonstration. Computer Gaming World, trusting Roberts' vision, named Freelancer as a game that would revolutionize the gaming industry. Shortly after the game was released, IGN called it the Game of the Month. [57]

  4. Jumpgate: The Reconstruction Initiative - Wikipedia

    en.wikipedia.org/wiki/Jumpgate:_The...

    However, only months after 3DO released the game to stores, their contract with NetDevil was broken or cancelled. NetDevil then hired Themis Group to provide technical support and provide in-game events. German publisher Mightygames released a European version of Jumpgate in July 2001, and supported it until 1 June 2005.

  5. Best video game cheat codes ever - AOL

    www.aol.com/news/2014-07-03-best-video-game...

    Not only does Prima Games have a comprehensive list of the Top 100 Best Video Game Cheats, Codes and Tips of All Time, they have an extended list of fan favorites. Prima Games Top 3 Cheat Codes of ...

  6. Jump Super Stars - Wikipedia

    en.wikipedia.org/wiki/Jump_Super_Stars

    Jump Super Stars [a] is a 2D crossover fighting game for the Nintendo DS, based on Weekly Shōnen Jump characters. It was developed by Ganbarion and published by Nintendo. The game was released on August 8, 2005, in Japan and accompanied the release of a red Nintendo DS. A sequel, Jump Ultimate Stars, was released in Japan on November 23, 2006.

  7. Jumping Flash! - Wikipedia

    en.wikipedia.org/wiki/Jumping_Flash!

    Robbit can jump up to three times in mid-air, which allows him to reach extreme heights. [4] Unlike other platform games that continue to face horizontally when the player jumps, in Jumping Flash! the camera tilts downwards when a double-jump [4] or triple-jump is performed to allow the player to see Robbit's shadow and easily plan a landing spot.

  8. Jump Raven - Wikipedia

    en.wikipedia.org/wiki/Jump_Raven

    Following the successful launch of its CD-ROM game Lunicus in April 1993, [1] [2] developer CyberFlix began to create Jump Raven with the DreamFactory development environment from the first title. [2] At the time, CD-ROM games tended to run slowly, but DreamFactory was designed to allow an unusually high level of speed for the era.

  9. JumpStart Advanced 1st Grade - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Advanced_1st_Grade

    After all of the main characters' tracks are completed, Jimmy's track is unlocked, and the game is completed when it is won. As in other JumpStart games, the difficulty level of the problems in JumpStart Advanced 1st Grade can be set to three different levels. In addition, the gameplay level can also be set for some games.