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Soldier of Fortune is a first-person shooter video game developed by Raven Software and published by Activision in 2000 for Microsoft Windows.It was later released for the PlayStation 2 (as Soldier of Fortune: Gold Edition), as well as the Dreamcast, while Loki Software also made a port for Linux.
Soldier of Fortune: Payback is a first-person shooter video game and the third installment of the Soldier of Fortune franchise, following Soldier of Fortune II: Double Helix. It is the first game of the series released for the Xbox 360 and PlayStation 3. The game was released on November 13, 2007. [1]
Soldier of Fortune, a 2000 first-person shooter game created by Raven Software Soldier of Fortune II: Double Helix, 2002 sequel; Soldier of Fortune: Payback, 2007 sequel; The Chaos Engine, a 1993 action game, sold as Soldiers of Fortune in the United States; Soldier of Fortune, a Commodore 64 game; Soldier of Fortune, a ZX Spectrum game
As well as full priced titles, Empire also had a budget range of titles, Xplosiv, for PC and PS2. [4] Initially launched for PC in January 2000, Xplosiv also published titles in Europe from third parties such as Sega and Microsoft. [5] [6] Later, in 2003, Empire began launching titles for PS2. [7]
Raven is the creator of Soldier of Fortune, a military first-person shooter series based in the magazine of the same name. The first game, Soldier of Fortune (2000) introduced GHOUL, an in-house physics engine designed by Raven that helped the game's realistic graphic depictions of firearms dismembering the human
Soldier of Fortune: Payback; Spellcross This page was last edited on 9 June 2023, at 12:08 (UTC). Text is available under the Creative Commons ...
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Lieutenant Colonel Robert K. Brown (born November 2, 1932) is an American combat correspondent, investigative journalist, and founder and former editor/publisher of Soldier of Fortune magazine (SOF), a magazine which reports on various armed confrontations around the world, as well as on new weapons and other military technology. [1]