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  2. Flower (video game) - Wikipedia

    en.wikipedia.org/wiki/Flower_(video_game)

    Flower is a video game developed by Thatgamecompany and published by Sony Computer Entertainment. It was designed by Jenova Chen and Nicholas Clark and was released in February 2009 on the PlayStation 3, via the PlayStation Network. PlayStation 4 and PlayStation Vita versions of the game were ported by Bluepoint Games and released in November 2013.

  3. Wedding Dash - Wikipedia

    en.wikipedia.org/wiki/Wedding_Dash

    Nintendo DS. NA: November 13, 2009. Genre (s) Strategy, action. Mode (s) Single-player. Wedding Dash is a series of strategy casual video games by PlayFirst. It was released on October 18, 2007 as a spin-off to the Diner Dash series of games.

  4. Façade (video game) - Wikipedia

    en.wikipedia.org/wiki/Façade_(video_game)

    Façade. (video game) Façade is an artificial intelligence -based interactive story created in 2005 by Michael Mateas and Andrew Stern. Upon release, the game received attention from mainstream news publications for its innovative design, and prompted speculation about the potential use of artificial intelligence in video games.

  5. List of fictional plants - Wikipedia

    en.wikipedia.org/wiki/List_of_fictional_plants

    In fiction. Audrey Jr.: a human-eating plant in the 1960 film The Little Shop of Horrors. Audrey II: a singing, fast-talking alien plant with a taste for human blood in the stage show Little Shop of Horrors and the 1986 film of the same name. Bat-thorn: a plant, similar to wolfsbane, offering protection against vampires in Mark of the Vampire.

  6. Ultima (series) - Wikipedia

    en.wikipedia.org/wiki/Ultima_(series)

    Ultima I: The First Age of Darkness. 1981. Latest release. Ultima Forever: Quest for the Avatar. 2013. Ultima is a series of open world fantasy role-playing video games from Origin Systems, created by Richard Garriott. Electronic Arts has owned the brand since 1992. The series had sold over 2 million copies by 1997.

  7. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Artificial intelligence has been an integral part of video games since their inception in the 1948, first seen in the game Nim. [1] AI in video games is a distinct subfield and differs from academic AI. It serves to improve the game-player experience rather than machine learning or decision making.

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