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StarCraft is a science fiction media franchise made up of real-time strategy video games developed and published by Blizzard Entertainment.The series has several games which carry the main story arc: StarCraft, its expansion pack StarCraft: Brood War, and the trilogy StarCraft II.
The multiplayer mode in StarCraft: Ghost differed from the stealth-based mechanics of the single-player portion. It aimed to give players a personal view of the battles from the real-time strategy games of the series. Accordingly, Ghost ' s multiplayer was structured around class-based team gameplay and fighting in a variety of game modes.
The story of StarCraft II continues on the story of the original StarCraft releases, dealing with the races of StarCraft and characters of StarCraft.. Wings of Liberty is set four years after the events of StarCraft: Brood War, and focuses on the conflict between Jim Raynor's rebel faction and the Terran Dominion regime led by its emperor, Arcturus Mengsk.
StarCraft II: Heart of the Swarm is an expansion pack to the military science fiction real-time strategy game StarCraft II: Wings of Liberty, and the second part of the StarCraft II trilogy developed by Blizzard Entertainment, with the final part being Legacy of the Void. [3] The game was released on March 12, 2013.
The expansion includes additional units and multiplayer changes from StarCraft II: Heart of the Swarm, as well as a continuing campaign focusing on the Protoss race. The campaign, which focuses on Artanis as its protagonist, is a sequel to Wings of Liberty and Heart of the Swarm, and concludes the StarCraft II trilogy. [3]
Before the release of StarCraft, Blizzard Entertainment released a free-to-download game demo entitled Loomings, comprising three missions and a tutorial. [53] The prequel was made available for the full game in October 1999 as a custom map campaign, adding two extra missions and hosting it on Battle.net . [ 54 ]
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.
The 2016 StarCraft II World Championship Series (WCS) is the 2016 edition of the StarCraft II World Championship Series, the highest level of esports competition for StarCraft II. [1] The tournament series' Global Finals were won by South Korean professional player Byun "ByuN" Hyun Woo.