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The ISO setting on a digital camera is the first (and sometimes only) user adjustable gain setting in the signal processing chain. It determines the amount of gain applied to the voltage output from the image sensor and has a direct effect on read noise. All signal processing units within a digital camera system have a noise floor.
[3] [10]: 3:57 "I don't think the engineers or anybody at Microsoft had any idea it would have the success it had," he said. [10]: 4:40 After the rights to the photograph were bought by Microsoft, it was renamed Bliss and was chosen as the default wallpaper of the Luna visual style, [2] [26] the default graphical user interface of Windows XP. [27]
This syndrome is not just a phenomenon, but a neurological disorder, where a person experiences constant visual disturbances, regardless of lighting conditions. Visual snow syndrome is often linked to heightened neural sensitivity in the visual system and may require diagnosis and treatment, as it could be associated with underlying eye ...
The camera encodes its rendered image into the JPEG file using one of the standard gamma values such as 2.2, for storage and transmission. The display computer may use a color management engine to convert to a different color space (such as older Macintosh's γ = 1.8 color space) before putting pixel values into its video memory. The monitor ...
Granularity, or RMS granularity, is a numerical quantification of density non-uniformity, equal to the root-mean-square (rms) fluctuations in optical density, [5] measured with a microdensitometer with a 0.048 mm (48-micrometre) diameter circular aperture, on a film area that has been exposed and normally developed to a mean density of 1.0 D (that is, it transmits 10% of light incident on it).
The speckle effect is a result of the interference of many waves of the same frequency, having different phases and amplitudes, which add together to give a resultant wave whose amplitude, and therefore intensity, varies randomly.
Toy Story 2: Buzz Lightyear to the Rescue is a 1999 platform game developed by Traveller's Tales and published by Activision and Disney Interactive.Based on Disney/Pixar's 1999 computer animated film Toy Story 2, it was released for the Nintendo 64, PlayStation, Microsoft Windows, and Macintosh in late 1999, while a Dreamcast version followed in 2000.
Portal 2 is a 2011 puzzle-platform game developed by Valve for Windows, macOS, Linux, PlayStation 3, and Xbox 360.The digital PC versions are distributed online by Valve's Steam service, while all retail editions are distributed by Electronic Arts.