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  2. Video game exploit - Wikipedia

    en.wikipedia.org/wiki/Video_game_exploit

    In video games, an exploit is the use of a bug or glitch, in a way that gives a substantial unfair advantage to players using it. [1] However, whether particular acts constitute an exploit can be controversial, typically involving the argument that the issues are part of the game, and no changes or external programs are needed to take advantage of them.

  3. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    User modification, or modding, of video games in the open world sandbox Grand Theft Auto series is a popular trend in the PC gaming community. These unofficial modifications are made by altering gameplay logic and asset files within a user's game installation, and can change the player's experience to varying degrees.

  4. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.

  5. Build automation - Wikipedia

    en.wikipedia.org/wiki/Build_automation

    Build automation is the practice of building software systems in a relatively unattended fashion. The build is configured to run with minimized or no software developer interaction and without using a developer's personal computer. Build automation encompasses the act of configuring the build system as well the resulting system itself.

  6. SCUMM - Wikipedia

    en.wikipedia.org/wiki/SCUMM

    This also allowed the game's script and data files to be cross-platform, i.e., re-used across various platforms. SCUMM is also a host for embedded game engines such as the Interactive MUsic Streaming Engine ( iMUSE ), the INteractive Streaming ANimation Engine ( INSANE ), CYST (in-game animation engine), FLEM (places and names object inside a ...

  7. Video game writing - Wikipedia

    en.wikipedia.org/wiki/Video_game_writing

    Video game writing is the art and craft of writing scripts and narratives for video games.Similar to screenwriting, it is typically a freelance profession. [1] It includes many differences from writing for film, due to the non-linear and interactive nature of most video games, and the necessity to work closely with video game designers and voice actors.

  8. Block'hood - Wikipedia

    en.wikipedia.org/wiki/Block'hood

    On 5 December 2016, inhabitants demands were added. The first Linux version of the game was released on 18 December 2016. [11] The full version of the game was released on 11 May 2017, which included a new story game mode. [12] Further bug fixes were applied on 11 and 21 July 2017. The game is built on the Unity3D game engine. [3]

  9. Ground rules - Wikipedia

    en.wikipedia.org/wiki/Ground_rules

    Ground rules are rules applying to the field, objects on and near it, and special situations relating to them, in the game of baseball. Major League Baseball has defined a set of "universal ground rules" that apply to all MLB ballparks; [ 1 ] individual ballparks have the latitude to set ground rules above and beyond the universal ground rules ...