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Descent II is a 1996 first-person shooter game developed by Parallax Software and first published for DOS by Interplay Productions. A version for the PlayStation was released under the title Descent Maximum. It is the second installment in the Descent video game series and the sequel to Descent. The player controls a spaceship from the pilot's ...
The Descent Part 2 is a 2009 British adventure horror film and sequel to the 2005 horror film The Descent. It was directed by Jon Harris from a screenplay by James McCarthy, J Blakeson, and James Watkins. The film was produced by Christian Colson and Ivana MacKinnon; Neil Marshall, the writer and director of the original, was an executive ...
Volition was an American video game developer located in Champaign, Illinois.It was founded in 1993 by programmers Mike Kulas and Matt Toschlog as Parallax Software. The company grew to eight employees while developing its first game, the first-person spaceship shooter Descent (1995), which was released to widespread acclaim.
Pelicans announce that forward Herb Jones has been diagnosed with a posterior labrum tear in his right shoulder. An MRI taken yesterday confirmed the injury.
Descent is a first-person shooter (FPS) game developed by Parallax Software and released by Interplay Productions in 1995 for MS-DOS, and later for Macintosh, PlayStation, and RISC OS. It popularized a subgenre of FPS games employing six degrees of freedom and was the first FPS to feature entirely true-3D graphics. The player is cast as a ...
Uber is offering parents a break from chauffeuring teens to their various activities. Teens who recently failed their driver’s test can sign up to receive a free month of rides from Uber through ...
The study, which was published in Nature Medicine on January 20, analyzed data from more than 2 million people with diabetes who took GLP-1 receptor agonist medications like Ozempic and Wegovy.
Following the release of FreeSpace, Volition began work on four projects—FreeSpace 2, Descent 4, Tube Racer and Summoner. [3] The first, FreeSpace 2, was developed within a year. [3] When the game's development had about three months to go, Interplay, who had recently become a public company, urged Volition to complete the game within a month ...
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