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The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.
The following examples create a canvas that is 320 pixels wide and 200 pixels high: [citation needed] // top left of canvas at the viewport's 10,50 coordinate var r = Raphael ( 10 , 50 , 320 , 200 ); // top left of canvas at the top left corner of the #example element (in elements where dir="ltr") var r = Raphael ( document . getElementById ...
Tor Project reference documentation states, "After plugins and plugin-provided information, we believe that the HTML5 Canvas is the single largest fingerprinting threat browsers face today." [12] Tor Browser notifies the user of canvas read attempts and provides the option to return blank image data to prevent fingerprinting. [6]
HTML 5 Canvas Line Timeline Scatter Area Pie Donut Bullet Radar Funnel Gantt Network Grouped Mind Mapping Stacked Negative Discrete Horizontal 3D Legends Animation Mouse Over onClick HTML5 Canvas SVG VML AxisXY WebGL rendering; AG Charts: MIT Free [1] or commercial [2] Yes [3] Yes [4] Yes [5] Yes [6] Yes [7] Yes [8] Yes [9] Yes [10] Yes [11 ...
Animate text and images in their document. Embed a ticker or other dynamic display that automatically refreshes its content with the latest news, stock quotes, or other data. Use a form to capture user input, and then process, verify and respond to that data without having to send data back to the server.
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An example of a popular web API is the Astronomy Picture of the Day API operated by the American space agency NASA. It is a server-side API used to retrieve photographs of space or other images of interest to astronomers, and metadata about the images. According to the API documentation, [15] the API has one endpoint:
The second version, released on 2014-08-01, was a complete rewrite in JavaScript and Electron to make the application work as both a web app in a browser and a regular desktop application. The third major release (2017-06-06) introduced a new user interface based on Xel, an HTML5 widget toolkit.