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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    [citation needed] The lower one's ping is, the lower the latency is and the less lag the player will experience. High ping and low ping are commonly used terms in online gaming, where high ping refers to a ping that causes a severe amount of lag; while any level of ping may cause lag, severe lag is usually indicated by a ping of over 100 ms. [4]

  3. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    The index of refraction of most fiber optic cables is about 1.5, meaning that light travels about 1.5 times as fast in a vacuum as it does in the cable. This works out to about 5.0 μs of latency for every kilometer. In shorter metro networks, higher latency can be experienced due to extra distance in building risers and cross-connects.

  4. Round-trip delay - Wikipedia

    en.wikipedia.org/wiki/Round-trip_delay

    This time delay includes propagation times for the paths between the two communication endpoints. [1] In the context of computer networks, the signal is typically a data packet . RTT is commonly used interchangeably with ping time , which can be determined with the ping command .

  5. Packet loss - Wikipedia

    en.wikipedia.org/wiki/Packet_loss

    Tools such as ping, traceroute, MTR and PathPing use this protocol to provide a visual representation of the path packets are taking, and to measure packet loss at each hop. [ b ] Many routers have status pages or logs, where the owner can find the number or percentage of packets dropped over a particular period.

  6. ping (networking utility) - Wikipedia

    en.wikipedia.org/wiki/Ping_(networking_utility)

    [1] [3] The first released version was public domain software; all subsequent versions have been licensed under the BSD license. Ping was first included in 4.3BSD. [4] The FreeDOS version was developed by Erick Engelke and is licensed under the GPL. [5] Tim Crawford developed the ReactOS version. It is licensed under the MIT License. [6]

  7. Ping of death - Wikipedia

    en.wikipedia.org/wiki/Ping_of_death

    A ping of death is a type of attack on a computer system that involves sending a malformed or otherwise malicious ping to a computer. [1] In this attack, a host sends hundreds of ping requests with a packet size that is large or illegal to another host to try to take it offline or to keep it preoccupied responding with ICMP Echo replies.

  8. Flooding (computer networking) - Wikipedia

    en.wikipedia.org/wiki/Flooding_(computer_networking)

    In the case of a ping flood or a denial of service attack, it can be harmful to the reliability of a computer network. Messages can become duplicated in the network further increasing the load on the network as well as requiring an increase in processing complexity to disregard duplicate messages.

  9. Ping sweep - Wikipedia

    en.wikipedia.org/wiki/Ping_sweep

    In computing, a ping sweep is a method that can establish a range of IP addresses which map to live hosts. The classic tool used for ping sweeps is fping, [ 1 ] [ 2 ] [ 3 ] which traditionally was accompanied by gping to generate the list of hosts for large subnets, [ 4 ] although more recent versions of fping include that functionality. [ 1 ]