Search results
Results from the WOW.Com Content Network
Fall of Magic is a collaborative storytelling tabletop role-playing game by Ross Cowman that is played on a hand-printed canvas map. The story follows a dying magus and companions on their journey to the birthplace of magic. The players utilize the map to track game progression as they unroll it.
Unknown Armies is an occult-themed roleplaying game by John Scott Tynes and Greg Stolze, published by Atlas Games. The first edition was published in 1998, with the second and third editions being released in 2002 and 2017 respectively. The game is set in a postmodernist occult underground where characters wield magick by personal belief.
This is a list of notable tabletop role-playing games. It does not include computer role-playing games, MMORPGs, play-by-mail/email games, or any other video games with RPG elements. Most of these games are tabletop role-playing games; other types of games are noted as such where appropriate.
Troika! is a science fantasy indie role-playing game with a surreal multiverse setting. It was created by Daniel Sell and published by Melsonian Arts Council in 2018 under a free license, encouraging other indie role-playing game creators to use its rule system to create their own projects.
Arcanum: Of Steamworks and Magick Obscura is a 2001 role-playing video game developed by Troika Games and published by Sierra On-Line for Microsoft Windows.The game's story takes place within a fantasy setting currently undergoing a transformation from its own Industrial Revolution, in which magic competes against technological gadgets, and focuses on the efforts of a zeppelin crash survivor ...
Beth Elderkin for Gizmodo praised Quest's decision to make the core rulebook available to schools during the COVID-19 lockdowns, writing, "It’s a welcoming, positive, and (dare I say) educational roleplaying game, and seems like a great way to bring educators and students together during a difficult time."
While you can usually find a free sample rulebook or an inexpensive new player’s guide, core rulebooks usually cost $15-50. You can easily search Google for “the most popular” tabletop games ...
One major factor that separates the Midnight d20 game system from other fantasy games [3] is the choice of a heroic path during character creation. Since magic is proscribed, these paths instead give spell-like abilities to characters. As the characters advance in levels, they get new spell-like abilities, skills, or feats.