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  2. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    This is the standard blend mode which uses the top layer alone, [3] without mixing its colors with the layer beneath it: [example needed] (,) =where a is the value of a color channel in the underlying layer, and b is that of the corresponding channel of the upper layer.

  3. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  4. Color rendering - Wikipedia

    en.wikipedia.org/wiki/Color_rendering

    The color rendering index (CRI) of 1974 is the product of a CIE committee's study on the topic of color rendering. It uses the American colorimetric approach with a panel of human subjects instead of requiring spectrophotometry. Eight samples of varying hue would be alternately lit with two illuminants, and the color appearance compared.

  5. Color balance - Wikipedia

    en.wikipedia.org/wiki/Color_balance

    In photography and image processing, color balance is the global adjustment of the intensities of the colors (typically red, green, and blue primary colors). An important goal of this adjustment is to render specific colors – particularly neutral colors like white or grey – correctly.

  6. Color management - Wikipedia

    en.wikipedia.org/wiki/Color_management

    The type of color profile that is typically used is called an ICC profile. A cross-platform view of color management is the use of an ICC-compatible color management system. The International Color Consortium (ICC) is an industry consortium that has defined: an open standard for a Color Matching Module (CMM) at the OS level; color profiles for:

  7. ColorChecker - Wikipedia

    en.wikipedia.org/wiki/ColorChecker

    Color targets such as the ColorChecker can be captured by cameras and other color input devices, and the resulting images’ output can be compared to the original chart, or to reference measurements, to test the degree to which image acquisition reproduction systems and processes approximate the human visual systems.

  8. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    Hence the parts of object directly facing the viewer are light blue. The most common color in a normal map. A normal pointing to top right corner of the texture (1,1,0) is mapped to (255,255,128). Hence the top-right corner of an object is usually light yellow. The brightest part of a color map.

  9. Metamerism (color) - Wikipedia

    en.wikipedia.org/wiki/Metamerism_(color)

    Color matches made in the paint industry are often aimed at achieving a spectral color match rather than just a tristimulus (metameric) color match under a given spectrum of light. A spectral color match attempts to give two colors the same spectral reflectance characteristic, making them a good metameric match with a low degree of metamerism ...