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  2. C++23 - Wikipedia

    en.wikipedia.org/wiki/C++23

    C++23, formally ISO/IEC 14882:2024 [1], is the current open standard for the C++ programming language that follows C++20.The final draft of this version is N4950. [2] [3]In February 2020, at the final meeting for C++20 in Prague, an overall plan for C++23 was adopted: [4] [5] planned features for C++23 were library support for coroutines, a modular standard library, executors, and networking.

  3. Special member functions - Wikipedia

    en.wikipedia.org/wiki/Special_member_functions

    In the C++ programming language, special member functions [1] are functions which the compiler will automatically generate if they are used, but not declared explicitly by the programmer. The automatically generated special member functions are:

  4. Integer literal - Wikipedia

    en.wikipedia.org/wiki/Integer_literal

    In computer science, an integer literal is a kind of literal for an integer whose value is directly represented in source code.For example, in the assignment statement x = 1, the string 1 is an integer literal indicating the value 1, while in the statement x = 0x10 the string 0x10 is an integer literal indicating the value 16, which is represented by 10 in hexadecimal (indicated by the 0x prefix).

  5. C23 (C standard revision) - Wikipedia

    en.wikipedia.org/wiki/C23_(C_standard_revision)

    Add strdup() and strndup() functions in <string.h> to allocate a copy of a string – similar to POSIX and SVID C extensions. [9] Add memalignment() function in <stdlib.h> to determine the byte alignment of a pointer. [10] Add bit utility functions / macros / types in new header <stdbit.h> to examine many integer types.

  6. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    Shift an integer left (shifting in zeros), return an integer. Base instruction 0x63 shr: Shift an integer right (shift in sign), return an integer. Base instruction 0x64 shr.un: Shift an integer right (shift in zero), return an integer. Base instruction 0xFE 0x1C sizeof <typeTok> Push the size, in bytes, of a type as an unsigned int32.

  7. C++11 - Wikipedia

    en.wikipedia.org/wiki/C++11

    C++11's random number functionality is split into two parts: a generator engine that contains the random number generator's state and produces the pseudorandom numbers; and a distribution, which determines the range and mathematical distribution of the outcome. These two are combined to form a random number generator object.

  8. Snappy (compression) - Wikipedia

    en.wikipedia.org/wiki/Snappy_(compression)

    00 – Literal – uncompressed data; upper 6 bits are used to store length (len-1) of data. Lengths larger than 60 are stored in a 1-4 byte integer indicated by a 6 bit length of 60 (1 byte) to 63 (4 bytes). 01 – Copy with length stored as 3 bits and offset stored as 11 bits; one byte after tag byte is used for part of offset;

  9. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In C and C++, keywords and standard library identifiers are mostly lowercase. In the C standard library, abbreviated names are the most common (e.g. isalnum for a function testing whether a character is alphanumeric), while the C++ standard library often uses an underscore as a word separator (e.g. out_of_range).