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Final Fantasy VI was the first game of the series to feature character designers other than Yoshitaka Amano.While Amano drew most character artwork, monster designer and graphic director Tetsuya Nomura created the original designs and many story episodes for Shadow and Setzer Gabbiani, [1] and field graphic designer Kaori Tanaka created the original designs of Edgar Roni Figaro and Sabin Rene ...
Final Fantasy VI character redirects to lists (15 P) Pages in category "Final Fantasy VI characters" The following 13 pages are in this category, out of 13 total.
Final Fantasy VI features fourteen permanent playable characters, the most of any game in the main series, as well as several secondary characters who are only briefly controlled by the player. The starting character, Terra Branford , is a reserved half-human, half-esper girl who spent most of her life as a slave to the Empire, thanks to a mind ...
Leo Cristophe (Japanese: レオ・クリストフ, Hepburn: Reo Kurisutofu) more commonly referred to as General Leo, is a character introduced in the 1994 role-playing video game Final Fantasy VI by Square Enix. An honorable soldier in the game's Gestahlian Empire that refused the magical energy infusion given to his compatriots, he appears in ...
Despite the lack of a main protagonist in Final Fantasy VI, Shibuya felt that Terra was in her eyes such, due to the heavy amount of art Amano drew of her. [2] Although the character's name is "Tina Branford" in Japanese media, American playtesters "hated the name Tina, almost to a person!", according to the game's translator Ted Woolsey. For ...
Final Fantasy VI characters (1 C, 13 P) Pages in category "Final Fantasy VI" The following 3 pages are in this category, out of 3 total.
Fictional character Shadow Final Fantasy character Concept artwork of Shadow by Yoshitaka Amano for Final Fantasy VI First game Final Fantasy VI (1994) Created by Tetsuya Nomura Designed by Tetsuya Nomura (preliminary) Yoshitaka Amano Kazuko Shibuya (sprites) Voiced by Yoshito Yasuhara Shadow is a character introduced in the 1994 role-playing video game Final Fantasy VI by Square Enix. He was ...
Final Fantasy VI was developed with the mindset that none of the playable cast was the protagonist, and that each of them were equally the "main character". The cast of characters were selected from submissions from across the development team, with game planner Akiyoshi Ohta choosing Relm and her related characters.