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Fallout Tactics was a nominee for Computer Gaming World ' s 2001 "Best Strategy Game" award, which ultimately went to Kohan: Immortal Sovereigns. The editors wrote, "Fallout Tactics charmed many an editor in the office, fusing the best parts of Fallout with the tactical savvy of a Jagged Alliance or an X-COM." [24]
Fallout: London is a 2024 total conversion mod developed by Team FOLON. [1] [2] [3] It is based on Fallout 4, the 2015 action role-playing game by Bethesda Softworks.The mod takes place in a post-apocalyptic rendition of London, [4] [5] and is notable for its departure from the series' typical United States setting. [6]
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...
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Nukapedia, also known as Fallout Wiki, is a wiki about the Fallout fictional universe. It covers all of the Fallout video games, as well as all Fallout related content.
As per the settlement, Fallout Online was canceled, and the rights to develop a Fallout MMO would revert to Bethesda. [23] Each company would pay their litigation costs, and Bethesda would pay Interplay $2 million. [23] Interplay would be allowed to sell copies of Fallout, Fallout 2, and Fallout Tactics: Brotherhood of Steel until December 31 ...
Fallout: Brotherhood of Steel features both a single-player mode and a cooperative mode, in which two players can play through the game together. [2] Some critics have compared the gameplay of Fallout: Brotherhood of Steel to that of a hack and slash game, due to its emphasis on fast-paced combat and encounters with large groups of enemies.
Cain had mixed reactions to Fallout 3, praising Bethesda's understanding of Fallout lore as well as the adaptation of "S. P. E. C. I. A. L." system into a FPS-RPG, but criticized the humor and recycling of too many story elements from the earlier Fallout games. [9]