enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. GGPO - Wikipedia

    en.wikipedia.org/wiki/GGPO

    The downloadable GGPO client supported many games from Capcom and SNK, including Super Street Fighter II Turbo, The King of Fighters 2002, and Metal Slug X through the use of a built-in emulator. Video game companies have also implemented a licensed version of GGPO. Games using it include Skullgirls and Street Fighter III: 3rd Strike Online ...

  3. Fightcade - Wikipedia

    en.wikipedia.org/wiki/Fightcade

    GGPO, the networking middleware which Fightcade uses for facilitating online play, was created by Tony Cannon in response to the poorly-received netcode of the 2006 Xbox 360 re-release of Street Fighter II: Hyper Fighting. [1] GGPO was originally bundled with a client that enabled users to play networked multiplayer games via an embedded emulator.

  4. Street Fighter 30th Anniversary Collection - Wikipedia

    en.wikipedia.org/wiki/Street_Fighter_30th...

    Street Fighter 30th Anniversary Collection was developed by Digital Eclipse and published by Capcom. [4] To provide minimal latency in online play, the development team implemented "rewind" technology and allowed players to adjust their own input latency via an in-game menu.

  5. List of cooperative video games - Wikipedia

    en.wikipedia.org/wiki/List_of_cooperative_video...

    LAN, Online Full Yes Street Fighter Alpha 3: PS1 / Saturn / DC: Fighter: 1999 2 Local Full Yes* *Beat the game on the maximum difficulty with any character in single player mode to activate Dramatic Mode. Street Fighter IV: PC: Fighter: 2009 2 Local, Online Full Yes* Street Smart: Arcade / GEN: Beat 'em up: 1989 2 Local Shared No Streets of ...

  6. Street Fighter Collection - Wikipedia

    en.wikipedia.org/wiki/Street_Fighter_Collection

    Street Fighter Collection is a 1997 fighting game compilation developed and published by Capcom for the Sega Saturn and PlayStation.It contains the original Super Street Fighter II: The New Challengers (1993), its follow-up Super Street Fighter II Turbo (1994), and an enhanced version of Street Fighter Alpha 2 titled Street Fighter Alpha 2 Gold (Street Fighter Zero 2 Dash in Japan and Street ...

  7. Tatsunoko vs. Capcom: Ultimate All-Stars - Wikipedia

    en.wikipedia.org/wiki/Tatsunoko_vs._Capcom:...

    [19] [25] Tatsunoko vs. Capcom ' s design was a departure from the complex attack systems of the Street Fighter series, and of certain Vs. titles. The game is built around a simplified three-button attack system (light, medium, and strong); it was inspired by the control systems commonly used by both the Vs. series and the Wii, which allows ...

  8. Street Fighter II - Wikipedia

    en.wikipedia.org/wiki/Street_Fighter_II

    John Romero, for example, cited the competitive multiplayer of Street Fighter II as an influence on the deathmatch mode of seminal first-person shooter Doom. [240] It is an innovation in revision series, with Capcom continuously upgrading and expanding the arcade game instead of releasing a sequel.

  9. Capcom Fighting Collection - Wikipedia

    en.wikipedia.org/wiki/Capcom_Fighting_Collection

    Hyper Street Fighter II: The Anniversary Edition Capcom Fighting Collection is a compilation of arcade versions of ten fighting games originally developed and published by Capcom . [ 1 ] [ 2 ] [ 3 ] Most prominently, all five arcade entries in the Darkstalkers franchise are included, marking the first time the full series was made available ...