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This week's Game of the Week, Wahoo, is for fans of Parchisi, Aggravation®, Trouble®, Sorry®, and Ludo or any other classic marble board game. In Wahoo, your goal is to move all of your colored ...
Cherokee marbles is a game similar to rolley hole, [2] an Anglo-American game comprising at least two teams of marble players, although the dimensions are different and rolley hole uses three holes instead of five. [3] Cherokee marbles incorporates elements which are also found in such diverse games as croquet, bocce ball, and billiards. In the ...
Dr. Nim was based on a mathematical game called NIM, which similarly consisted of twelve marbles. A simple strategy will always win as long as the opponent goes first. This is the strategy for single-pile NIM: If the opponent takes 3 marbles, the first player should take 1. If the opponent takes 2 marbles, the first player should take 2.
The name Aggravation was trademarked by BERL Industries, which filed its application on April 10, 1959. [1] A contemporary patent filed by Howard P. Wilde, Sr. two months earlier, in February 1959, describes a game board "which may be played, with high interest, vexation and aggravation by two, three or four persons" but does not provide specific gameplay instructions for the cross-shaped ...
Wahoo: The Marble Board Game. The classic multi-player marble board game for fans of Parchisi, Aggravation®, Trouble®, Sorry®, and Ludo! By Masque Publishing
Wahoo is a cross and circle board game similar to Parchisi that involves moving a set number of marbles around the board, trying to get them into the safety zone. The game is alleged to have originated in the Appalachian hills, but it is nearly identical to Mensch Ärgere Dich Nicht, a German board game originating in 1907. Most boards are used ...
The first player may play no more than five marbles, and their turn ends either after they have played five marbles, or as soon as one of the marbles reaches the bottom of the board. [1] All subsequent players are not restricted to five marbles, continuing to play until at least one marble reaches the bottom of the board. [1]
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