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This is a list of the world's record-breaking top speeds achieved by street-legal production cars (as opposed to concept cars or modified cars).For the purposes of this list eligible cars are defined in the list's rules.
California Speed: Atari Games: Atari Games: Arcade 1998 Calvin Tucker's Farm Animal Racing Tournament: Team6 Game Studios: Funbox Media: WIN, Wii 2010-07-13 Car & Driver Presents: Grand Tour Racing '98: Eutechnyx: Activision: PS1: 1997-09-30 Car and Driver (video game) Lerner Research: Electronic Arts: DOS 1992 Car Town: Cie Games Glu Mobile ...
The series puts emphasis on fast-paced, arcade-style street racing in the vein of Need for Speed, along with elements from other racing games such as Ridge Racer and Burnout; the spin-off game Asphalt Xtreme takes place in an off-road racing setting, with open-wheel buggies, sport-utility vehicles and rally cars in lieu of supercars as in previous games.
[70] [71] In 1984, several other racing laserdisc games followed, including Sega's GP World with live-action footage [72] and Universal's Top Gear featuring 3D animated race car driving. [73] The same year, Irem's The Battle-Road was a vehicle combat racing game with branching paths and up to 32 possible routes. [74]
Land speed records by surface Category Speed (km/h) Speed (mph) Vehicle Operator Date Certifier Refs On ice: 335.7: 208.6: Audi RS 6: Janne Laitinen 9 Mar 2013 FIA [19] On the Moon: 18.0: 11.2: Apollo 17 Lunar Roving Vehicle (LRV‑003) Eugene Cernan: 11 Dec 1972 (unofficial) [20] On Mars: 0.18: 0.11: Mars Exploration Rovers Spirit and Opportunity
Many elements change how fast the car can accelerate to 60 mph. [ii] [iii] Tires, elevation above sea level, weight of the driver, testing equipment, weather conditions and surface of testing track all influence these times. [3]
Top Gear 2 (released as Top Racer 2 in Japan) is a racing game video game developed and published by Gremlin Interactive. A direct sequel to the 1992 game Top Gear , it was first released by Kemco for the SNES in North America in September 1993, and then the Super Famicom in Japan on December 22.
The roots of Formula One games can be traced back to 1974, with arcade racing games such as Speed Race by Taito and Gran Trak 10 by Atari which depicted F1-like cars going on a race track. Two years later, F-1 (1976) by Namco has been cited as the first truly Formula One arcade game, [1] but it was an electro-mechanical game, rather than an ...
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