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  2. 0x10c - Wikipedia

    en.wikipedia.org/wiki/0x10c

    In December 2011, Markus Persson announced [7] that he was going to be stepping down as the lead developer of Minecraft, and that he would be working on another project.. Mojang CEO Carl Manneh said in an interview with Edge Online that Mojang was committed to supporting a new project that Persson was developing along with another game created by other developers in their compa

  3. FTL: Faster Than Light - Wikipedia

    en.wikipedia.org/wiki/FTL:_Faster_Than_Light

    FTL: Faster Than Light is a roguelike game created by indie developer Subset Games, which was released for Windows, MacOS, and Linux in September 2012. [4] In the game, the player controls the crew of a single spacecraft, holding critical information to be delivered to an allied fleet, while being pursued by a large rebel fleet.

  4. Strange Adventures in Infinite Space - Wikipedia

    en.wikipedia.org/wiki/Strange_Adventures_in...

    Writing for PC Gamer, Jody McGregor called Strange Adventures the "original spaceship roguelike", tracing its lineage from the Star Control series to FTL: Faster than Light. [8] Justin Ma acknowledged that Weird Worlds was an influence on the development of FTL, [40] with journalists making favorable comparisons between FTL and Weird Worlds.

  5. List of roguelikes - Wikipedia

    en.wikipedia.org/wiki/List_of_roguelikes

    A collectible card game-based roguelike, where the game's dungeons and encounters are drawn from a customized deck of cards, while combat takes place in an action/fighter-based minigame. 2015: Captain Forever Remix: Pixelsaurus Games: Science fiction: WIN: Multidirectional shooter, where the player builds up a spaceship from modules of defeated ...

  6. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content ...

  7. Emergent gameplay - Wikipedia

    en.wikipedia.org/wiki/Emergent_gameplay

    [2] [3] [4] A similar concept exists for roguelike games, where emergent gameplay is considered a high-value factor by the 2008 Berlin Interpretation for roguelikes. [5] Such emergence may also occur in games through open-ended gameplay and sheer weight of simulated content, like in Minecraft, Dwarf Fortress or Space Station 13. These games do ...

  8. Dwarf Fortress - Wikipedia

    en.wikipedia.org/wiki/Dwarf_Fortress

    The "DF to Minecraft" utility allows players to view their Dwarf Fortress maps by converting them into Minecraft structures. [70] Adams has acknowledged the role of the community in supporting development and endorsed third-party tools, visualizers and interface code; indeed, he has said that he admires third-party developers who create tools ...

  9. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    A procedurally generated dungeon map in the video game NetHack Prior to graphically oriented video games, roguelike games, a genre directly inspired by Dungeons & Dragons adopted for solitary play, heavily utilized procedural generation to randomly produce dungeons, in the same manner that tabletop systems had done.

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