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  2. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  3. Astroneer - Wikipedia

    en.wikipedia.org/wiki/Astroneer

    Astroneer was first released in early access for Steam, Windows and Xbox One on December 16, 2016, before it officially released on February 6, 2019. [10] [11] A PlayStation 4 version was released on November 15, 2019, and released for the Nintendo Switch on January 13, 2022. [12] Astroneer has since released a DLC called Glitchwalkers

  4. Category:Video games with voxel graphics - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_with...

    Download QR code; Print/export ... Astroneer; B. Blade Runner (1997 video game) Block N Load; ... Category: Video games with voxel graphics.

  5. Space Engineers - Wikipedia

    en.wikipedia.org/wiki/Space_Engineers

    Implemented as a voxel-based sandbox game set in an asteroid field in space, built on their own game engine, VRAGE 2. [13] Its core feature is volumetricity of the environment. Volumetric objects are structures composed from block-like modules interlocked in a grid and match the scale of the player character.

  6. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    A voxel is a three-dimensional counterpart to a pixel.It represents a value on a regular grid in a three-dimensional space.Voxels are frequently used in the visualization and analysis of medical and scientific data (e.g. geographic information systems (GIS)). [1]

  7. SpaceEngine - Wikipedia

    en.wikipedia.org/wiki/SpaceEngine

    SpaceEngine is an interactive 3D planetarium and astronomy software [2] initially developed by Russian astronomer and programmer Vladimir Romanyuk. [3] Development is now continued by Cosmographic Software, an American company founded by Romanyuk and the SpaceEngine Team in February 2022, based in Connecticut.

  8. Volume rendering - Wikipedia

    en.wikipedia.org/wiki/Volume_rendering

    This is an example of a regular volumetric grid, with each volume element, or voxel represented by a single value that is obtained by sampling the immediate area surrounding the voxel. To render a 2D projection of the 3D data set, one first needs to define a camera in space relative to the volume.

  9. Mindustry - Wikipedia

    en.wikipedia.org/wiki/Mindustry

    A schematic-heavy build on a "Hexed"-style Serpulo PvP map. Mindustry is a top-down two-dimensional grid-based game, in which players assume the role of a small construction ship deployed from a central structure (the "core"). [11]