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The Viola–Jones object detection framework is a machine learning object detection framework proposed in 2001 by Paul Viola and Michael Jones. [1] [2] It was motivated primarily by the problem of face detection, although it can be adapted to the detection of other object classes. In short, it consists of a sequence of classifiers.
There is no general solution to how Java threads are mapped to native OS threads. Every JVM implementation can do this differently. Each thread is associated with an instance of the class Thread. Threads can be managed either by directly using the Thread objects, or indirectly by using abstract mechanisms such as Executors or Tasks. [7]
Objects detected with OpenCV's Deep Neural Network module (dnn) by using a YOLOv3 model trained on COCO dataset capable to detect objects of 80 common classes. Object detection is a computer technology related to computer vision and image processing that deals with detecting instances of semantic objects of a certain class (such as humans, buildings, or cars) in digital images and videos. [1]
Object recognition – technology in the field of computer vision for finding and identifying objects in an image or video sequence. Humans recognize a multitude of objects in images with little effort, despite the fact that the image of the objects may vary somewhat in different view points, in many different sizes and scales or even when they are translated or rotated.
CLASS-ID. name« INHERITS« FROM» parentclasses». FACTORY« IMPLEMENTS interfaces». class-members. END FACTORY. OBJECT« IMPLEMENTS interfaces». instance-members. END OBJECT. END CLASS name. INTERFACE-ID. name« INHERITS« FROM» interfaces». members. END INTERFACE name. — Cobra class name «inherits parentclass» «implements interfaces ...
This type of multithreading is known as block, cooperative or coarse-grained multithreading. The goal of multithreading hardware support is to allow quick switching between a blocked thread and another thread ready to run. Switching from one thread to another means the hardware switches from using one register set to another.
Object-oriented programming – uses data structures consisting of data fields and methods together with their interactions (objects) to design programs Class-based – object-oriented programming in which inheritance is achieved by defining classes of objects, versus the objects themselves
pthread_yield() in the language C, a low level implementation, provided by POSIX Threads [1] std::this_thread::yield() in the language C++, introduced in C++11. The Yield method is provided in various object-oriented programming languages with multithreading support, such as C# and Java. [2]