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Age of Discovery is the eighth EverQuest II expansion pack. In tandem with the launch of this expansion, SOE also converted EQ2 into a fully free-to-play MMO. Free players were restricted in what they could access and utilize, while players were able to upgrade to "Silver" level membership for a small one-time fee [15] to get more access. A ...
The free to play version was run on a separate server from the subscription servers. [5] By November 2011, EverQuest II was going free to play following a similar path as EverQuest II Extended. As of the following month, with the release of GU62 and Age of Discovery, EverQuest II was updated from being a subscription based game to a free to ...
The EverQuest II team has announced that Update 66: Scars of the Awakened will arrive for players on April 30th, with a beta experience beginning April 2nd. Scars of the Awakened will continue the ...
Along with the new Cobalt Scar overland zone, GU 66 also brings players a new dungeon filled with some brand-new creatures, a new tradeskill quest line along with hot-off-the-presses recipes, some ...
Free to play with in-game currency and privileges that can be purchased with a subscription Freeform with in-game build system. Players can sell their own virtual creations. 3D Active Shattered Galaxy: KRU Interactive: 2001: Windows: MMORTS: Free play or paid accounts available, with gameplay benefits to paying accounts.
Cobalt was released in its alpha stage of development. Updates to subsequent versions of the game are free. The alpha version was initially only available for the Windows operating system. A macOS version was released on 27 June 2013, [3] but the game was later developed as Xbox 360, Xbox One and Microsoft Windows exclusive. [4]
The first compilations were the European EverQuest Deluxe Edition and North American EverQuest Trilogy, which included the base game, The Ruins of Kunark, and The Scars of Velious. [51] Subsequent packages would be released almost yearly until the Anniversary Edition in April 2007, which included the base game and the first 13 expansions.
A render of the new player race, the Sarnak. The Sarnak in EverQuest were an NPC race that inhabited part of Kunark. In Rise of Kunark there are two distinct types of Sarnak: NPC characters who will be familiar to players of the original EverQuest; and the new, playable Sarnak, who were "magically engineered" to fight in the war against the Iksar Empire.