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RetroShare encrypted filesharing, serverless email, instant messaging, online chat and BBS software, has a Lua plugin for automation and control. Roblox is a game platform with its own game engine. It uses a modified version of Lua 5.1 called Luau. [27] Rockbox, the open-source digital audio player firmware, supports plugins written in Lua.
The Stratagus engine is a 2D engine based on cross-platform open-source libraries like SDL, gzip, bzip2 and others.. Basing on Lua as their primary scripting language, virtually all the abilities in the engine have been made available to the users of Stratagus for easy modding, removing the need to change the original C/C++ source.
ZeroBrane Studio includes support for plugins written in Lua. [22] The open source plugin repository [ 23 ] currently lists 45 plugins that range from simple plugins that customize the environment to more complex ones that provide real-time watches, [ 24 ] document map, or split screen editing.
Pages in category "Lua (programming language)-scriptable game engines" The following 17 pages are in this category, out of 17 total. This list may not reflect recent changes .
Gfire: A Pidgin plugin for Linux and Windows that lets users chat and see what games friends are playing. It has most of the major Xfire features: group chat, clan chat, file transfer, avatars, server, and game detection. Kopete plugin: A plugin that lets users chat and see the status of friends.
Ardour supports dragging, trimming, splitting and time-stretching recorded regions with sample-level resolution, and supports layer regions. It includes a crossfade editor and beat detection, unlimited undo/redo, and a "snapshot" feature for saving the current state of a session to a file.
World of Warcraft (WoW) is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X.Set in the Warcraft fantasy universe, World of Warcraft takes place within the world of Azeroth, approximately four years after the events of the previous game in the series, Warcraft III: The Frozen Throne. [3]
The internal scripting language of Warcraft III, JASS, is joined by Lua, commonly used in scripting and custom content for other games, and for Blizzard's World of Warcraft. Lua is intended to make custom content creation easier and to expand it. [3] Blizzard has said they intend to make the editor more powerful. [2]