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Category for free and open-source and proprietary software that runs on various operating systems, that is used to develop video games. Subcategories This category has the following 7 subcategories, out of 7 total.
In the mid-2000s, with the growth of the World Wide Web and social networking, programs like BlitzBasic and Multimedia Fusion headlined an explosion of interest both in indie games and in canned game design software.
Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs such as a level editor. [1] The "engine" terminology is akin to the term " software engine " used more widely in the software industry .
The Unity game engine launched in 2005, aiming to "democratize" game development by making it accessible to more developers. [7] [10] It was shown at Worldwide Developers Conference 2005 by Scott Forstall on Mac OS X. [11] The next year, Unity was named runner-up in the Best Use of Mac OS X Graphics category in Apple Inc.'s Apple Design Awards ...
SpeedTree - vegetation programming and modelling software products. xaitment - customizable and modular game AI software for navigation mesh generation, pathfinding, character behavioral modeling and more.
iClone (Reallusion Inc.) is a stand-alone, real-time 3D animation software used in previsualization, video games, Machinima, and story-telling, that specializes in quick facial and body animation. iClone provides a global library of template-based content and a collection of animation tools including a motion capturing plug-in, and content ...
A game programmer is a software engineer who primarily develops video games or related software (such as game development tools). The game's codebase development is handled by programmers. [ 106 ] [ 107 ] There are usually one to several lead programmers , [ 108 ] who implement the game's starting codebase and overview future development and ...