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Board based on a PIC microcontroller, with native USB support and compatibility with the Arduino programming language plus an IDE built with Python and sdcc as compiler. Unduino [270] PIC: A board based on the dsPIC33FJ128MC202 microcontroller, with integrated motor control peripherals. Netduino [271] Cortex-M4 (STM32F4) Wilderness Labs
The Maple IDE includes both an implementation of the Arduino Language, [224] and lower-level native libraries (with support from the libmaple C library). [225] The more up-to-date Arduino_STM32 [ 226 ] project allows use of the Maple, and other generic STM32 boards in version 1.6.12 of the Arduino IDE.
Cromemco JS-1 analog joystick, the first known for microcomputers. Shortly after the introduction of the first microcomputers, Cromemco introduced a S-100 bus card containing an analog-to-digital converter, and shortly after, a card with two of these and an associated analog joystick, the JS-1. This is the first known example of such a device ...
Input: 2 analog sticks, 2 clickable analog triggers, 6 digital buttons, D-pad: September 14, 2001 [23] Xbox controller (aka The Duke) Xbox: Connectivity: Xbox controller port, 2 Memory Unit slots Dimensions: 6.5 × 5 × 3 in Input: 2 analog triggers, 2 clickable analog sticks, 2 digital buttons, 6 pressure-sensitive buttons, D-pad Mass: <16 oz.
Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.
The Arduino Uno is an open-source microcontroller board based on the Microchip ATmega328P microcontroller (MCU) and developed by Arduino.cc and initially released in 2010. [2] [3] The microcontroller board is equipped with sets of digital and analog input/output (I/O) pins that may be interfaced to various expansion boards (shields) and other circuits. [1]
Arduino boards can be used with its language and IDE, or with more conventional programming environments (C, assembler, etc.) as just standardized and widely available AVR platforms. USB-based AVRs have been used in the Microsoft Xbox hand controllers. The link between the controllers and Xbox is USB.
There also exist common "analog" sticks that in actuality are implemented as 49-way digital, with incremental degrees of movement in each direction. Many vintage arcade games use a 4-way or even 2-way stick rather than an 8-way stick, which can cause compatibility problems that may be mitigated by the use of an appropriate restrictor gate.