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A server is a computer that provides information to other computers called "clients" on a computer network. [1] This architecture is called the client–server model . Servers can provide various functionalities, often called "services", such as sharing data or resources among multiple clients or performing computations for a client.
A host is a node that participates in user applications, either as a server, client, or both. A server is a type of host that offers resources to the other hosts. Typically a server accepts connections from clients who request a service function. [4] Every network host is a node, but not every network node is a host.
This is a very brief history of web server programs, so some information necessarily overlaps with the histories of the web browsers, the World Wide Web and the Internet; therefore, for the sake of clarity and understandability, some key historical information below reported may be similar to that found also in one or more of the above-mentioned history articles.
A server is a physical component to IT Infrastructure.. Information technology infrastructure is defined broadly as a set of information technology (IT) components that are the foundation of an IT service; typically physical components (computer and networking hardware and facilities), but also various software and network components.
In computer networking, a bare-metal server is a physical computer server that is used by one consumer, or tenant, only. [1] Each server offered for rental is a distinct physical piece of hardware that is a functional server on its own. They are not virtual servers running in multiple pieces of shared hardware.
See also References External links A Accelerated Graphics Port (AGP) A dedicated video bus standard introduced by INTEL enabling 3D graphics capabilities; commonly present on an AGP slot on the motherboard. (Presently a historical expansion card standard, designed for attaching a video card to a computer's motherboard (and considered high-speed at launch, one of the last off-chip parallel ...
The server is often (but not always) on another computer system, in which case the client accesses the service by way of a network. [ 2 ] A client is a computer or a program that, as part of its operation, relies on sending a request to another program or a computer hardware or software that accesses a service made available by a server (which ...
Client–server model; CoDeeN; Colocation centre; Common Gateway Interface; Communications server; Comparison of CalDAV and CardDAV implementations; Compile farm; Computer network naming scheme; Connectify
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