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  2. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2] These diagrams are also called structograms, [3] as they show a program's ...

  3. Structure chart - Wikipedia

    en.wikipedia.org/wiki/Structure_Chart

    A structure chart (SC) in software engineering and organizational theory is a chart which shows the smallest of a system to its lowest manageable levels. [2] They are used in structured programming to arrange program modules into a tree. Each module is represented by a box, which contains the module's name.

  4. Structured analysis - Wikipedia

    en.wikipedia.org/wiki/Structured_analysis

    Example of a system context diagram. [14] Context diagrams are diagrams that represent the actors outside a system that could interact with that system. [15] This diagram is the highest level view of a system, similar to block diagram, showing a, possibly software-based, system as a whole and its inputs and outputs from/to external factors.

  5. Block diagram - Wikipedia

    en.wikipedia.org/wiki/Block_diagram

    A block diagram is a diagram of a system in which the principal parts or functions are represented by blocks connected by lines that show the relationships of the blocks. [1] They are heavily used in engineering in hardware design , electronic design , software design , and process flow diagrams .

  6. Glossary of computer science - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_science

    Also simply application or app. Computer software designed to perform a group of coordinated functions, tasks, or activities for the benefit of the user. Common examples of applications include word processors, spreadsheets, accounting applications, web browsers, media players, aeronautical flight simulators, console games, and photo editors. This contrasts with system software, which is ...

  7. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.

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  9. Function model - Wikipedia

    en.wikipedia.org/wiki/Function_model

    Figure 2. N 2 chart definition. [20] The N 2 Chart is a diagram in the shape of a matrix, representing functional or physical interfaces between system elements. It is used to systematically identify, define, tabulate, design, and analyze functional and physical interfaces. It applies to system interfaces and hardware and/or software interfaces ...