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  2. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    Note the blue fringe that is particularly noticeable along the right edge of the window. Bloom (sometimes referred to as light bloom or glow ) is a computer graphics effect used in video games , demos , and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world cameras.

  3. Canva - Wikipedia

    en.wikipedia.org/wiki/Canva

    Canva is an Australian multinational software company that provides a graphic design platform that provides tools for creating social media graphics, presentations, postcards, promotional merchandise and websites.

  4. Gaussian blur - Wikipedia

    en.wikipedia.org/wiki/Gaussian_blur

    The difference between a small and large Gaussian blur. In image processing, a Gaussian blur (also known as Gaussian smoothing) is the result of blurring an image by a Gaussian function (named after mathematician and scientist Carl Friedrich Gauss). It is a widely used effect in graphics software, typically to reduce image noise and reduce detail.

  5. Kernel (image processing) - Wikipedia

    en.wikipedia.org/wiki/Kernel_(image_processing)

    Corner pixels are extended in 90° wedges. Other edge pixels are extended in lines. Wrap The image is conceptually wrapped (or tiled) and values are taken from the opposite edge or corner. Mirror The image is conceptually mirrored at the edges. For example, attempting to read a pixel 3 units outside an edge reads one 3 units inside the edge ...

  6. Edge detection - Wikipedia

    en.wikipedia.org/wiki/Edge_detection

    A typical edge might for instance be the border between a block of red color and a block of yellow. In contrast a line (as can be extracted by a ridge detector) can be a small number of pixels of a different color on an otherwise unchanging background. For a line, there may therefore usually be one edge on each side of the line.

  7. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    This is the standard blend mode which uses the top layer alone, [3] without mixing its colors with the layer beneath it: [example needed] (,) =where a is the value of a color channel in the underlying layer, and b is that of the corresponding channel of the upper layer.

  8. Bokeh - Wikipedia

    en.wikipedia.org/wiki/Bokeh

    From left to right: an original photo with no bokeh or blur; the same photo with synthetic bokeh effect applied to its background; the same photo with Gaussian blur applied to its background. Bokeh can be simulated by convolving the image with a kernel that corresponds to the image of an out-of-focus point source taken with a real camera.

  9. Miniature faking - Wikipedia

    en.wikipedia.org/wiki/Miniature_faking

    A miniature can also be simulated digitally, using an image editor to blur the top and bottom of the photograph, so that only the subject is sharp. With basic techniques, e.g., a tool such as Adobe Photoshop 's Lens Blur filter, [ 9 ] using sharpness gradients extending from the middle of the image to the top and bottom, the effect is quite ...