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  2. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  3. Audio file format - Wikipedia

    en.wikipedia.org/wiki/Audio_file_format

    Audio file icons of various formats. An audio file format is a file format for storing digital audio data on a computer system. The bit layout of the audio data (excluding metadata) is called the audio coding format and can be uncompressed, or compressed to reduce the file size, often using lossy compression.

  4. Video game - Wikipedia

    en.wikipedia.org/wiki/Video_game

    A video game [a] or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality ...

  5. Retina display - Wikipedia

    en.wikipedia.org/wiki/Retina_display

    Retina display is a branded series of LCDs and OLED displays by Apple Inc. that have a higher pixel density than their traditional displays. [1] Apple has registered the term "Retina" as a trademark with regard to computers and mobile devices with the United States Patent and Trademark Office and Canadian Intellectual Property Office.

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    A local cooperative video game that is designed to be played by multiple players on the same display screen, using split-screen. cover system A game mechanic which allows the player to use walls or other features of the game's environment to take cover from oncoming ranged attacks, such as gunfire in first-person shooters .