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LZ4 only uses a dictionary-matching stage (LZ77), and unlike other common compression algorithms does not combine it with an entropy coding stage (e.g. Huffman coding in DEFLATE). [4] [5] The LZ4 algorithm represents the data as a series of sequences. Each sequence begins with a one-byte token that is broken into two 4-bit fields.
The "trick" that allows lossless compression algorithms, used on the type of data they were designed for, to consistently compress such files to a shorter form is that the files the algorithms are designed to act on all have some form of easily modeled redundancy that the algorithm is designed to remove, and thus belong to the subset of files ...
The Hutter Prize is a text compression contest using a 100 MB English and XML data set derived from Wikipedia's source. The PAQ8HP series was forked from PAQ8H. The programs include text preprocessing dictionaries and models tuned specifically to the benchmark. All non-text models were removed.
Genetics compression algorithms are the latest generation of lossless algorithms that compress data (typically sequences of nucleotides) using both conventional compression algorithms and genetic algorithms adapted to the specific datatype. In 2012, a team of scientists from Johns Hopkins University published a genetic compression algorithm ...
Lossless compression of digitized data such as video, digitized film, and audio preserves all the information, but it does not generally achieve compression ratio much better than 2:1 because of the intrinsic entropy of the data. Compression algorithms which provide higher ratios either incur very large overheads or work only for specific data ...
The most widely used lossy compression algorithm is the discrete cosine transform (DCT), first published by Nasir Ahmed, T. Natarajan and K. R. Rao in 1974. Lossy compression is most commonly used to compress multimedia data (audio, video, and images), especially in applications such as streaming media and internet telephony. By contrast ...
Snappy (previously known as Zippy) is a fast data compression and decompression library written in C++ by Google based on ideas from LZ77 and open-sourced in 2011. [3] [4] It does not aim for maximum compression, or compatibility with any other compression library; instead, it aims for very high speeds and reasonable compression.
Preferred compression algorithm is a combination of RLE and 12-bit LZW. Archives can be manipulated with the command-line NuLib tool, or the Windows-based CiderPress. .sit application/x-stuffit StuffIt: Originally Classic Mac OS, now multiple Originally Classic Mac OS, now multiple Yes A compression format common on Apple Macintosh computers ...