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The black cat has been a symbol of both good and ill luck in near-worldwide folklore accounts. Magical traditions involving black cat bones, specifically, have been found in German-Canadian practice as well as in hoodoo; these German-Canadian magic-makers were not previously in contact with hoodooists, suggesting a European origin to the charm.
Invisibility perception depends on several optical and visual factors. [1] For example, invisibility depends on the eyes of the observer and/or the instruments used. Thus an object can be classified as "invisible" to a person, animal, instrument, etc. In research on sensorial perception it has been shown that invisibility is perceived in cycles ...
A bottle of colored liquid labelled as a love potion A collection of vials labelled as potions. A potion is a liquid "that contains medicine, poison, or something that is supposed to have magic powers." [1] It derives from the Latin word potio which refers to a drink or the act of drinking. [2]
Invisibility in fiction is a common plot device in stories, plays, films, animated works, video games, and other media, found in both the fantasy and science fiction genres. In fantasy, invisibility is often invoked and dismissed at will by a person, with a magic spell or potion, or a cloak, ring or other object.
A cloak of invisibility is an item that prevents the wearer from being seen. In folklore, mythology and fairy tales, a cloak of invisibility appears either as a magical item used by duplicitous characters or an item worn by a hero to fulfill a quest.
Minecraft: Story Mode is an episodic point-and-click video game developed and published by Telltale Games, based on Mojang Studios' sandbox video game, Minecraft.The first five episodes were released between October 2015 through March 2016 and an additional three episodes were released as downloadable content (DLC) in mid-2016.
Computer glitches or the use of computer game cheats can result in both visible and invisible walls becoming penetrable. If a player character passes through a wall, they may enter an area of the game not intended for their use. This might be an area containing unused portions of a level, or an area containing nothing at all.
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