enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Human interface guidelines - Wikipedia

    en.wikipedia.org/wiki/Human_interface_guidelines

    Human interface guidelines often describe the visual design rules, including icon and window design and style. Much less frequently, they specify how user input and interaction mechanisms work. Aside from the detailed rules, guidelines sometimes also make broader suggestions about how to organize and design the application and write user ...

  3. Interaction design pattern - Wikipedia

    en.wikipedia.org/wiki/Interaction_design_pattern

    Concrete guidelines, like Macintosh Human Interface Guidelines, are too tailored to a specific interface, and therefore are not as effective when applied to other interfaces (especially non-Macintosh interfaces). Other problems with guidelines are that they tend to be too numerous which makes it difficult for designers to apply the right ...

  4. Android (robot) - Wikipedia

    en.wikipedia.org/wiki/Android_(robot)

    This Interface AI android was named after the infamous fictional robot Maria in the 1927 film Metropolis, as a well-behaved distant relative. Maria Bot is the first AI Android Teaching Assistant at the university level. [24] [25] Maria Bot has appeared as a keynote speaker as a duo with Barry for a TEDx talk in Everett, Washington in February ...

  5. Principle of least astonishment - Wikipedia

    en.wikipedia.org/wiki/Principle_of_least...

    A textbook formulation is: "People are part of the system. The design should match the user's experience, expectations, and mental models." [13]The principle aims to leverage the existing knowledge of users to minimize the learning curve, for instance by designing interfaces that borrow heavily from "functionally similar or analogous programs with which your users are likely to be familiar". [2]

  6. Portal : Human–computer interaction/Selected article/3

    en.wikipedia.org/wiki/Portal:Human–computer...

    Human–computer interaction [25] Academic research in human–computer interaction (HCI) includes methods for describing and testing the usability of interacting with an interface, such as cognitive dimensions and the cognitive walkthrough. Design research Interaction designers are typically informed through iterative cycles of user research.

  7. The Humane Interface - Wikipedia

    en.wikipedia.org/wiki/The_Humane_Interface

    The Humane Interface: New Directions for Designing Interactive Systems (ISBN 0-201-37937-6) is a book about user interface design written by Jef Raskin and published in 2000. It covers ergonomics , quantification, evaluation, and navigation.

  8. Adwaita (design language) - Wikipedia

    en.wikipedia.org/wiki/Adwaita_(design_language)

    The libadwaita library was created to further develop Adwaita as a more closely-adherent component of the GNOME Human Interface Guidelines. Libadwaita is a library augmenting the GTK widget toolkit in a manner conformant with the GNOME Human Interface Guidelines. It lets applications change their layout based on the available screen space ...

  9. Mobile interaction - Wikipedia

    en.wikipedia.org/wiki/Mobile_interaction

    People working in this area are concerned with looking at the design layout of the interface (e.g., colors, positioning of text or graphics on a screen of a PDA). This is a crucial area of mobile human-computer interaction research due to the limited screen space available for most mobile devices.