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Duke Nukem Forever is a first-person shooter that combines combat, exploration and puzzle-solving. [5] The game also switches to a third-person view when in vehicle use. . Players control Duke Nukem, a 1980s-style action hero, as he battles alien invaders [6] through three main locations: Las Vegas, a highway and Hoover
Print/export Download as PDF; Printable version; ... Development of Duke Nukem Forever; Duke Caribbean: Life's a Beach; Duke it out in D.C. Duke Nukem (video game)
List of licensed games; Title System Release date Developer Publisher(s) Ref(s). Duke Nukem: Time to Kill: PlayStation: October 12, 1998: n-Space: GT Interactive [102] [103] Duke Nukem: Zero Hour: Nintendo 64: September 1, 1999: Eurocom: GT Interactive [104] Duke Nukem: Land of the Babes: PlayStation: September 27, 2000: n-Space: Infogrames ...
Duke Nukem 3D (1996) was released under this name to great success. 3D Realms largely ceased its publishing and development operations afterwards to focus on two extensively delayed games: Prey (2006), which was under development until being taken over by another studio in 2001, and Duke Nukem Forever (2011), which remained under development ...
This is a list of media related to the Duke Nukem series of video games. Duke Nukem was originally created by Apogee Software . This list contains all officially released, scheduled, and canceled Duke Nukem media, as well as some fan-made games.
The original Apogee Software was founded by Scott Miller in 1987 and utilized the Apogee name and logo until 1996, when the company adopted the trade name "3D Realms". [1] In 2008, Terry Nagy, a college friend of Miller, licensed the rights to the "Apogee Software" name and logo, as well as the rights to several games developed under that name, and established a company to publish further ...
The video game Duke Nukem Forever spent more than 14 years in development, from 1997 to 2011. It is a first-person shooter for Windows, PlayStation 3 and Xbox 360, developed by 3D Realms, Triptych Games, Gearbox Software and Piranha Games. It is the sequel to the 1996 game Duke Nukem 3D, as part of the long-running Duke Nukem video game series. Intended to be groundbreaking, it became an ...
Version 2.0 of EDuke, a project to improve Duke Nukem 3D for modders by Matt Saettler (Matteus), was sent to 3D Realms for packaging shortly after the release of the Build source, leaving Duke Nukem 3D the pre-built libraries that 3D Realms had used with the original Duke. (Both Duke Nukem 3D and EDuke were still closed-source at this point.)