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  2. Event (synchronization primitive) - Wikipedia

    en.wikipedia.org/wiki/Event_(synchronization...

    In computer science, an event (also called event semaphore) is a type of synchronization mechanism that is used to indicate to waiting processes when a particular condition has become true. An event is an abstract data type with a boolean state and the following operations:

  3. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    In computer science, a semaphore is a variable or abstract data type used to control access to a common resource by multiple threads and avoid critical section problems in a concurrent system such as a multitasking operating system. Semaphores are a type of synchronization primitive. A trivial semaphore is a plain variable that is changed (for ...

  4. Category:Articles with example Python (programming language ...

    en.wikipedia.org/wiki/Category:Articles_with...

    Pages in category "Articles with example Python (programming language) code" The following 200 pages are in this category, out of approximately 201 total. This list may not reflect recent changes. (previous page)

  5. Sleeping barber problem - Wikipedia

    en.wikipedia.org/wiki/Sleeping_barber_problem

    The following pseudocode guarantees synchronization between barber and customer and is deadlock free, but may lead to starvation of a customer. The problem of starvation can be solved with a first-in first-out (FIFO) queue. The semaphore would provide two functions: wait() and signal(), which in terms of C code would correspond to P() and V ...

  6. Naval flag signalling - Wikipedia

    en.wikipedia.org/wiki/Naval_flag_signalling

    Naval flag signalling undoubtedly developed in antiquity in order to coordinate naval action of multiple vessels. In the Peloponnesian War (431 – 401 BCE) squadrons of Athenian galleys were described by Thucydides as engaging in coordinated maneuvers which would have required some kind of communication; [1] there is no record of how such communication was done but flags would have been the ...

  7. Zen of Python - Wikipedia

    en.wikipedia.org/wiki/Zen_of_Python

    The Zen of Python is a collection of 19 "guiding principles" for writing computer programs that influence the design of the Python programming language. [1] Python code that aligns with these principles is often referred to as "Pythonic". [2] Software engineer Tim Peters wrote this set of principles and posted it on the Python mailing list in ...

  8. Readers–writer lock - Wikipedia

    en.wikipedia.org/wiki/Readers–writer_lock

    In computer science, a readers–writer (single-writer lock, [1] a multi-reader lock, [2] a push lock, [3] or an MRSW lock) is a synchronization primitive that solves one of the readers–writers problems. An RW lock allows concurrent access for read-only operations, whereas write operations require exclusive access.

  9. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Introduced in Python 2.2 as an optional feature and finalized in version 2.3, generators are Python's mechanism for lazy evaluation of a function that would otherwise return a space-prohibitive or computationally intensive list. This is an example to lazily generate the prime numbers: