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  2. F-Zero GX - Wikipedia

    en.wikipedia.org/wiki/F-Zero_GX

    F-Zero AX, the arcade counterpart of GX, uses the Triforce arcade system board; it was released by Sega alongside GX in 2003. F-Zero GX is the successor to F-Zero X and continues the series' difficult, high-speed racing style, retaining the basic gameplay and control system from the Nintendo 64 game. A heavy emphasis is placed on track ...

  3. List of F-Zero media - Wikipedia

    en.wikipedia.org/wiki/List_of_F-Zero_media

    F-Zero Legend of Falcon Opening Theme: The Meaning of Truth: December 3, 2003 [67] 17:39 [68] NEC Interchannel: Notes: Features the introductory theme of TV Tokyo's F-Zero anime. [67] F-Zero GX/AX Original Soundtrack: July 22, 2004 [69] 2:25:15 Scitron Digital Content: Notes: Two CD set composed of BGM soundtracks to the video games F-Zero GX ...

  4. Eric Kelso - Wikipedia

    en.wikipedia.org/wiki/Eric_Kelso

    Eric Kelso (born December 22) [1] is an American voice actor, director, presenter and producer currently based in Tokyo, Japan.. He is best known as the voice of Paul Phoenix in the video game series, Tekken, as well as Guizhang Chen, [1] Masayuki Fukuhara, [1] and Ren of Heavens [1] in the Shenmue series, Captain Falcon, and Blood Falcon in F-Zero GX, and Jacky Bryant in the Virtua Fighter ...

  5. F-Zero X - Wikipedia

    en.wikipedia.org/wiki/F-Zero_X

    Developed by Nintendo EAD, [17] it is a sequel to the original F-Zero (1990), [15] and is the first F-Zero installment with 3D graphics. [17] The game debuted at the Nintendo Space World event on November 20, 1997, publicly playable for the first time. [18] [19] IGN reported this version was 60% complete and consistently ran at 60 frames per ...

  6. Ryu Ga Gotoku Studio - Wikipedia

    en.wikipedia.org/wiki/Ryu_Ga_Gotoku_Studio

    AV would develop F-Zero GX in a contracted development, while Nintendo would be responsible for the supervision, production and publishing of their IP. In the end, Nintendo was impressed with the product, considering it a step forward for the F-Zero franchise. [27] Amusement Vision consistently produced high selling titles and was profitable ...

  7. Hidenori Shoji - Wikipedia

    en.wikipedia.org/wiki/Hidenori_Shoji

    Hidenori Shoji (庄司 英徳, Shōji Hidenori) is a Japanese video game composer who has contributed to such Sega titles as Fighting Vipers 2 (1998) and F-Zero GX (2003). He is best known for his work as the music director of the Yakuza series and its Judgment spin-off series. He is a member of H., a band composed of Sega sound designers. [1]

  8. F-Zero - Wikipedia

    en.wikipedia.org/wiki/F-Zero

    F-Zero GX was released for the GameCube and developed by Sega's Amusement Vision team, and is the first F-Zero game to feature a story mode. The game was initially titled F-Zero GC. The arcade counterpart of GX was called F-Zero AX, which was released alongside of its Nintendo

  9. Toshihiro Nagoshi - Wikipedia

    en.wikipedia.org/wiki/Toshihiro_Nagoshi

    As a game developer, Nagoshi wanted to know how Nintendo worked, and wanted to be a sub-contractor for them. After some thought in regards to which Nintendo franchise he wanted to work on, Nagoshi ended up developing an entry for the F-Zero franchise, which was F-Zero GX. While Nagoshi could not convince Nintendo on several things, Nintendo was ...

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