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In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement.
An example of a Python generator returning an iterator for the Fibonacci numbers using Python's yield statement follows: def fibonacci ( limit ): a , b = 0 , 1 for _ in range ( limit ): yield a a , b = b , a + b for number in fibonacci ( 100 ): # The generator constructs an iterator print ( number )
Python uses the following syntax to express list comprehensions over finite lists: S = [ 2 * x for x in range ( 100 ) if x ** 2 > 3 ] A generator expression may be used in Python versions >= 2.4 which gives lazy evaluation over its input, and can be used with generators to iterate over 'infinite' input such as the count generator function which ...
The following list contains syntax examples of how a range of element of an array can be accessed. In the following table: first – the index of the first element in the slice; last – the index of the last element in the slice; end – one more than the index of last element in the slice; len – the length of the slice (= end - first)
To use column-major order in a row-major environment, or vice versa, for whatever reason, one workaround is to assign non-conventional roles to the indexes (using the first index for the column and the second index for the row), and another is to bypass language syntax by explicitly computing positions in a one-dimensional array.
The end-loop marker specifies the name of the index variable, which must correspond to the name of the index variable at the start of the for-loop. Some languages (PL/I, Fortran 95, and later) allow a statement label at the start of a for-loop that can be matched by the compiler against the same text on the corresponding end-loop statement.
Thus a one-dimensional array is a list of data, a two-dimensional array is a rectangle of data, [12] a three-dimensional array a block of data, etc. This should not be confused with the dimension of the set of all matrices with a given domain, that is, the number of elements in the array.
In Lua, "table" is a fundamental type that can be used either as an array (numerical index, fast) or as an associative array. The keys and values can be of any type, except nil. The following focuses on non-numerical indexes. A table literal is written as { value, key = value, [index] = value, ["non id string"] = value }. For example: