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  2. The Backrooms - Wikipedia

    en.wikipedia.org/wiki/The_Backrooms

    The original Backrooms image posted on 4chan, of a HobbyTown under renovation.. The Backrooms are a fictional location originating from a 2019 4chan thread. One of the best known examples of the liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large extradimensional expanse of empty rooms, accessed by exiting ("no-clipping out of") reality.

  3. Backrooms (web series) - Wikipedia

    en.wikipedia.org/wiki/Backrooms_(web_series)

    He was in between projects and was inspired to create a found-footage style animation of the Backrooms after rediscovering a render he had saved some time prior. Parsons was vaguely aware of the Backrooms in terms of the original image and caption he saw on Instagram two years prior. [1] However, he was not aware of the community behind it.

  4. List of creepypastas - Wikipedia

    en.wikipedia.org/wiki/List_of_creepypastas

    This is an accepted version of this page This is the latest accepted revision, reviewed on 24 February 2025. Online horror fiction Creepypastas are horror -related legends or images that have been copied and pasted around the Internet. These Internet entries are often brief, user-generated, paranormal stories intended to scare, frighten, or discomfort readers. The term "creepypasta" originates ...

  5. 100 Of The Most Haunting Liminal Spaces You May Never ... - AOL

    www.aol.com/lifestyle/100-unsettling-pictures...

    Image credits: Stranger1982 Emily Bronte's Wuthering Heights uses the moors as a physical liminal space.Situated between where the two families live, the moors become a sort of bridge between two ...

  6. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    level 1. A location in a game. Also area, map, stage, dungeon. Several levels may be grouped into a world. Some games include special bonus stages or secret levels. 2. A character's experience level in a role-playing game, which increases through playing the game to train a character's abilities. It serves as a rough indicator of that character ...

  8. Talk:The Backrooms/Archive 1 - Wikipedia

    en.wikipedia.org/wiki/Talk:The_Backrooms/Archive_1

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  9. Phasmophobia (video game) - Wikipedia

    en.wikipedia.org/wiki/Phasmophobia_(video_game)

    The small maps include four suburban-style houses, two farmhouses with reworks planned for the near future and a small campsite. The medium maps are a campsite, a prison, and a restricted variant of the larger asylum map. The large maps are a high school and a mental institution. Potential future maps located at an apartment building, mansion ...