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Equity crowdfunding campaign. Turn-based tactics video game similar to the X-COM series. Second crowdfunding campaign from Julian Gollop's Snapshot Games after Chaos Reborn. Dec 3, 2019 [17] The Banner Saga 3: Stoic Kickstarter: Mar 8, 2017: $200,000 $416,986 Tactical role-playing game set in the Viking Age. Sequel to the previously crowdfunded ...
Kick-Heart was the first successful anime project from a major commercial animation studio in Japan to use crowdfunding (via Kickstarter) to finance its production. The success of Kick-Heart helped open the doors for other creators in Japan to create a new wave of original projects.
The fundraising campaign for the Eiyuden Chronicle project was conducted through the crowdfunding platform Kickstarter. [2] The campaign exceeded all of the original stretch goals and met its base funding requirements after surpassing $500,000 within 3 to 4 hours on July 27, 2020. [ 3 ]
Crowdfunding is a means to raise money for a project by eliciting funds from potential users of the completed project. [1] While no third party is required for crowdfunding to occur, web sites like Kickstarter have been created to act as an intermediate in the process: they create space for project creators to share their project, provide ways for users to pledge their funds, and then supply ...
A 12-episode anime television series adaptation, created through a crowdfunding campaign, is produced by Hayabusa Film, chief directed by Hisayoshi Hirasawa, directed by Shige Fukase, written by Kōichi Arisu, and the character design was provided by Keiya Nakano based on Tsumire Utsunomiya's original design.
Production of a Bananya television anime was originally announced by stationery company Q-Lia, creator of Shizuku-chan, with a crowdfunding campaign to aid production of the series. [2] [3] Bananya began airing from July 4, 2016, and ended on September 26, 2016. Kyō Yatate directed the series at studio Gathering with production cooperation by ...
Crowdfunding was launched on Camp Fire on April 28, 2022, with a goal of ¥2,000,000. The project raised ¥5,618,950 with the support of 365 people, successfully ending its campaign on May 31, 2022. [ 3 ]
Fig was a crowdfunding platform for video games. It launched in August 2015. Unlike traditional crowdfunding approaches like Kickstarter, where individuals can back a project to receive rewards, Fig used a mixed model that includes individual backing and the opportunity for uncredited investors to invest as to obtain a share of future revenues for successful projects.