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MB-Lab (previously ManuelbastioniLAB) is a free and open-source plug-in for Blender for the parametric 3D modeling of photorealistic humanoid characters. [ 1 ] It was developed by the artist and programmer Manuel Bastioni, [ a ] and was based on his over 15 year experience of 3D graphic projects.
The first professional mesh (HM01) for a human model was realized by Enrico Valenza in 2002. A second remarkable mesh (K-Mesh or HM02) was modelled by Kaushik Pal in 2003. The third model was created by Manuel Bastioni upon the Z-Mesh or HM03 in 2005. With experience from preceding versions, a fourth mesh (Y-Mesh or HM04) was done by Gianluca ...
Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.
This connection between the skeleton and the mesh is typically established in a neutral pose, such as a T-pose. Vertices of the mesh are weighted and associated with one or more joints in the skeleton, and as the skeleton moves, the mesh deforms based on an interpolation of the associated joint movements. However, this approach has limitations. [3]
Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...
In 2011, Daz 3D moved to the Genesis platform, where instead of each figured being designed individually, they were derived as morphs from the base mesh. Two of the key differences that this technology created were: the ability for characters to be blended into a huge variety of shapes; and, since these shapes were all derived from a common base, add-on content like clothing, hair, and ...
Poser (and Poser Pro) is a figure posing and rendering 3D computer graphics program distributed by Bondware. [2] Poser is optimized for the 3D modeling of human figures.It enables beginners to produce basic animations and digital images, along with the extensive availability of third-party digital 3D models.
Retopology (or retopo) is a step in the 3D modeling process where an object's polygonal mesh is modified or recreated to obtain a cleaner layout while maintaining nearly the same physical shape of the model. [1] [2] Owing to its complexity, retopology is currently a mostly manual process but tools exist to assist 3D artists with the workflow.