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Destruction Derby 2 is a 1996 vehicular combat racing video game developed by Reflections Interactive and published by Psygnosis for PlayStation and Microsoft Windows. The sequel to Destruction Derby (1995) and developed by the same team, players race with the goal of earning points by damaging opponent cars.
The Los Angeles T-Birds team in 1983. Roller Games was the name of a sports entertainment spectacle created in the early 1960s in Los Angeles, California [1] as a rival to the Jerry Seltzer-owned Roller Derby league, which had enjoyed a monopoly on the sport of roller derby — and its name — since its inception in 1935.
The exhibition had America's Roller derby skater veterans pitted against Roller Game Japan League skaters on an Outdoor Banked track using the said Banked battle Roller Game format and rules. [3] Despite that the exhibition game was well received, plans for future games were never made in 2017 or any year going forward.
Although the show was canceled after one season, the show also featured an episode where Ralphie challenged the "unholy 3" ("Mizz" Georgia Hase, Guru Drew, Skull) to a 3-on-1 match race. Griffiths, Sr. pointed out that 3-on-1 wasn't legal according to league laws (during an interview with Wally George ), but 2-on-1 was, so Skull had to drop out.
Destruction Derby is a vehicular combat racer based on the sport of demolition derby. [5] [6] The game contains three vehicles. [7] Collisions in the game affect the controls of each car, limiting their steering and maximum speed. [8] [9] Frontal collisions risk damage to the car's radiator, which causes the car to overheat and stop running. [8]
In aeronautics, inertia coupling, [1] also referred to as inertial coupling [2] and inertial roll coupling, [3] is a potentially catastrophic phenomenon of high-speed flight in a long, thin aircraft, in which an intentional rotation of the aircraft about one axis prevents the aircraft's design from inhibiting other unintended rotations. [2]
Rollcage Stage II, also released as Death Track Racing, is a 2000 racing video game developed by Attention to Detail and published by Sony Computer Entertainment for thePlayStation and Microsoft Windows.
A spline is a ridge or tooth [1] [2] [3] on a drive shaft that matches with a groove in a mating piece and transfers torque to it, maintaining the angular correspondence between them. For instance, a gear mounted on a shaft might use a male spline on the shaft that matches the female spline on the gear.