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The StarCraft II Editor is a campaign, map, and mod editor. It is the first editor by Blizzard to feature built-in mod creation and usage support. Updated art and data from the original StarCraft that were not used, along with models and data that were scrapped during the development process (including those made as April Fools jokes) will be ...
StarCraft: Insurrection (also known as Insurrection: Campaigns for StarCraft) is an expansion pack to the StarCraft video game with new campaign missions and multiplayer maps. It was licensed by Blizzard Entertainment to be developed by Canadian studio Aztech New Media and was released on June 10, 1998 for Windows .
StarCraft II: Wings of Liberty: Blizzard: Sci-fi: OSX, WIN: First full 3D in StarCraft series, and the beginning of the StarCraft II series. 2010: Supreme Commander 2: Gas Powered: Sci-fi: OSX, WIN, X360: Sequel to Supreme Commander. 2010: The Settlers 7: Paths to a Kingdom: Blue Byte: Fantasy: OSX, WIN: City builder & RTS. Sequel to The ...
StarCraft: Remastered is a remastered edition of the 1998 real-time strategy video game StarCraft and its expansion Brood War, which was released on August 14, 2017. It retains the gameplay of the original StarCraft , but features ultra-high-definition graphics (ultra HD), re-recorded audio, and Blizzard's modern online feature suite.
The expansion includes additional units and multiplayer changes from StarCraft II: Heart of the Swarm, as well as a continuing campaign focusing on the Protoss race. The campaign, which focuses on Artanis as its protagonist, is a sequel to Wings of Liberty and Heart of the Swarm, and concludes the StarCraft II trilogy. [3]
StarCraft 64 lacked the online multiplayer capabilities and speech in mission briefings. In addition, cut scenes were shortened. [65] StarCraft 64 was a runner-up for GameSpot's annual "Best Game Story" and "Best Strategy Game" awards among console games, which went respectively to Summoner and Ogre Battle 64. [69]
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StarCraft remains one of the most popular online games in the world; [8] Blizzard Entertainment reported an 800 percent increase in Battle.net service usage after the game's release in 1998. [9] The original StarCraft and its expansion are particularly popular in South Korea, where a successful eSports scene has been established. [10]