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The Chilean Chess Championship is the national chess championship of Chile organised by the FENACH (Federacion Nacional de Ajedrez de Chile). In 2004–2006 there was also a championship organised by the FEDAC (Federación Deportiva de Ajedrez de Chile).
The game of astronomical tables, from Libro de los juegos. The Libro de los juegos (Spanish: "Book of games"), or Libro de axedrez, dados e tablas ("Book of chess, dice and tables", in Old Spanish), was a Spanish treatise of chess which synthesized the information from other Arabic works on this same topic, dice and tables (backgammon forebears) games, [1] commissioned by Alfonso X of Castile ...
Chess software comes in different forms. A chess playing program provides a graphical chessboard on which one can play a chess game against a computer. Such programs are available for personal computers, video game consoles, smartphones/tablet computers or mainframes/supercomputers.
Stockfish is a free and open-source chess engine, available for various desktop and mobile platforms.It can be used in chess software through the Universal Chess Interface. ...
Starting position of a game of chess. The following outline is provided as an overview of and topical guide to chess: . Chess is a two-player board game played on a chessboard (a square-checkered board with 64 squares arranged in an eight-by-eight grid).
Unicode 15.1 specifies a total of 110 spread across two blocks. The standard set of chess pieces—king, queen, rook, bishop, knight, or pawn, with white and black variants—were included in the block Miscellaneous Symbols.
Claude Shannon. The Shannon number, named after the American mathematician Claude Shannon, is a conservative lower bound of the game-tree complexity of chess of 10 120, based on an average of about 10 3 possibilities for a pair of moves consisting of a move for White followed by a move for Black, and a typical game lasting about 40 such pairs of moves.
1912 – Leonardo Torres y Quevedo builds El Ajedrecista, a machine that could play King and Rook versus King endgames. 1941 – Predating comparable work by at least a decade, Konrad Zuse develops computer chess algorithms in his Plankalkül programming formalism. Because of the circumstances of the Second World War, however, they were not ...