Search results
Results from the WOW.Com Content Network
An audio conversion app (also known as an audio converter) transcodes one audio file format into another; for example, from FLAC into MP3. It may allow selection of encoding parameters for each of the output file to optimize its quality and size.
MediaHuman Audio Converter is a freeware audio conversion utility developed by MediaHuman Ltd. The program is used to convert across different audio formats, [1] split lossless audio files using CUE and extract audio from video files. The app can be run on Mac [2] starting from OS X 10.6 and on Windows XP and higher. [3]
It can convert audio to MP3, WMA, WAV, FLAC, AAC, M4A, and OGG, and can prepare files for playback on various portable media players, such as Zune, Coby, SanDisc, Sansa, iRiver, Walkman, Archos, and GoGear. It can convert audio files into M4A and M4R files for iPad, iPhone, and iPod and automatically adds converted files to the iTunes library.
An audio converter is a software or hardware tool that converts audio files from one format to another. This process is often necessary when users encounter compatibility issues with different devices, applications, or platforms that support specific audio file formats.
mp3DirectCut is a lossless editor for MP3 (and to a degree, MP2 and AAC) audio files, able to provide cuts and crops, copy and paste, gain and fades to audio files without having to decode or re-encode the audio.
Any Video Converter is a video converter developed by Anvsoft Inc. for Microsoft Windows and macOS. [3] It is available in both a free and paid version. Any Video Converter Windows version won the CNET Downloads 5 star award in 2012.
The "MP3 & Audio" section consists of the programs which convert audio files between different formats, convert audio files to Flash for web, extract audio from video files, edit audio files (Free Audio Dub), rip and burn CDs. Free Image Convert and Resize
Opus is a lossy audio coding format developed by the Xiph.Org Foundation and standardized by the Internet Engineering Task Force, designed to efficiently code speech and general audio in a single format, while remaining low-latency enough for real-time interactive communication and low-complexity enough for low-end embedded processors.