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A spin-off [3] (also spelled spinoff) [4] is derived from already existing works that focus on more details and different aspects from the original work (e.g. particular topics, characters or events), and includes books, radio programs, television programs, films, video games, or any narrative work in any medium.
GameNOW's roots began in July 1994 [1] when the popular magazine Electronic Gaming Monthly launched a spin-off magazine called EGM 2. EGM² was essentially "another EGM," only without a reviews section and a greater emphasis on import games.
The Spinoff, a New Zealand current affairs magazine; Spin Off (Canadian game show), a 2013 Canadian game show; Spin-Off (American game show), a 1975 American game show; Spin-Off, a game mode in Wii Party "Spin Off", a season 2 episode of The Casagrandes "The Spinoffs", a season 6 episode of The Amazing World of Gumball
Nintendo Power was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Nintendo of America, then independently, and in December 2007 contracted to Future US , the American subsidiary ...
A spin-off magazine, named good! Afternoon, started publishing on November 7, 2008. [3] History. The magazine was founded as a sister to Morning by the same publisher.
A spin-off in television is a new series containing characters or settings that originated in a previous series, but with a different focus, tone, or theme. For example, the series Frasier was a spin-off of the earlier series Cheers: the character Frasier Crane was introduced as a secondary character on Cheers, and became the protagonist of his own series, set in a different city, in the spin-off.
Expert Gamers ' s roots began in July 1994 when the popular magazine Electronic Gaming Monthly launched a spin-off magazine called EGM². EGM 2 was essentially "another EGM," only without a reviews section and a greater emphasis on import games.
TurboPlay was a spin-off magazine from the editors of VideoGames & Computer Entertainment (VG&CE), a popular multi-platform magazine of the late 1980s / early 1990s. VG&CE, like TurboPlay, was published by L.F.P. The two magazines would occasionally run cross-promotions to encourage readers to subscribe to their sister publication.
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