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  2. Gizmos & Gadgets! - Wikipedia

    en.wikipedia.org/wiki/Gizmos_&_Gadgets!

    Super Solvers: Gizmos & Gadgets is an educational science video game designed by The Learning Company.It is intended to teach children between the ages of 7 and 12 introductory mechanics, namely simple machines, magnets, basic electronics, and forms of energy.

  3. Cool but practical new technology on display at CES 2025

    www.aol.com/news/cool-practical-technology...

    From home appliances that do your chores to electronic pet doors that know when they go in or out of the house, a wide range of new gadgets and technology is on display at CES 2025 in Las Vegas ...

  4. List of gadget magazines - Wikipedia

    en.wikipedia.org/wiki/List_of_gadget_magazines

    Technology magazine specialising in gadgets, gizmos, and other technology TechRadar: 2010 United Kingdom Future plc News and reviews of new technologies and technology products, especially cellphones Wired: 1993 United States Condé Nast Impact of emerging technologies on culture, economy and politics CNET: 1994 United States CBS Interactive

  5. Gadget - Wikipedia

    en.wikipedia.org/wiki/Gadget

    The X11 [8] windows system 'Intrinsics' [9] also defines gadgets and their relationship to widgets (buttons, labels, etc.). The gadget was a windowless widget which was supposed to improve the performance of the application by reducing the memory load on the X server. A gadget would use the Window id of its parent widget and had no children of ...

  6. Mission: T.H.I.N.K. - Wikipedia

    en.wikipedia.org/wiki/Mission:_T.H.I.N.K.

    Players must complete five levels to finish the game. The levels themselves are identical to the ones featured in an earlier game, Gizmos & Gadgets!.Each level involves going through a warehouse, solving puzzles to open doors, and collecting pieces that must be used to win a checkers-like strategy game at the end of the level.

  7. ExploreLearning - Wikipedia

    en.wikipedia.org/wiki/ExploreLearning

    ExploreLearning is a Charlottesville, Virginia-based education technology company that operates a large library of interactive online simulations for mathematics and science education in grades 3–12 called 'Gizmos'. ExploreLearning also makes Reflex, an online, game-based system for math fact memorization. [1]

  8. Gizmo - Wikipedia

    en.wikipedia.org/wiki/Gizmo

    A gizmo is a gadget, especially one whose real name is unknown or forgotten. ... Gizmos, interactive online simulations for math and science education from ...

  9. These Insane New Tech Gadgets Will Change the Way You ... - AOL

    www.aol.com/lifestyle/insane-tech-gadgets-change...

    The GH Institute product analysts give you a sneak peek of the most exciting product launches and innovations to look forward to in 2024.

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