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  2. Ultraviolet Grasslands - Wikipedia

    en.wikipedia.org/wiki/Ultraviolet_Grasslands

    [2] The characters are part of a trade caravan, and decide on which route they will take across the land. [ 3 ] Traditional role-playing games such as Dungeons & Dragons use the "hex crawl" philosophy during overland travel, where each hex on a hex grid map is an opportunity for exploration, possibly revealing many encounters before reaching a ...

  3. Forgotten Realms Campaign Setting - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms_Campaign...

    The 1987 Forgotten Realms Campaign Set was sold as a box set containing two 96-page books, four maps, and two clear plastic overlays marked with hex grids. [1] The maps were four full-color, 34" x 22" maps, two of which combine to form a large-scale (1" = 90 miles) map of the western half of the vast Realms continent, while the other two provide a more detailed (1" = 30 miles) map of the ...

  4. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  5. Campaign Hexagon System - Wikipedia

    en.wikipedia.org/wiki/Campaign_Hexagon_System

    Campaign Hexagon System is a booklet presenting more than 60 blank hex grids. Each page contains a rectangular hexagonal tessellation consisting of roughly 1000 small hexes, with a large hex superimposed over this grid to represent a distance of 5 miles across flat land. The booklet includes additional guidelines to assist with a fantasy ...

  6. Dungeon crawl - Wikipedia

    en.wikipedia.org/wiki/Dungeon_crawl

    A dungeon crawl is a type of scenario in fantasy role-playing games (RPGs) in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. [1] Video games and board games which predominantly feature dungeon crawl elements are considered to be a ...

  7. Template:WPTC track map key/doc - Wikipedia

    en.wikipedia.org/.../Template:WPTC_track_map_key/doc

    Test changes in the template's /sandbox or /testcases subpages, or in your own user subpage. Consider discussing changes on the talk page before implementing them. This template adds in a Saffir–Simpson scale legend which shows details for colors in WikiProject Tropical cyclones track maps .

  8. List of Dungeon Crawl Classics modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeon_Crawl...

    Map fragments to help GMs create adventures. 10: The Sunless Garden: 6–8: Brendan J. LaSalle: 2004 11: The Dragonfiend Pact: 2: Chris Doyle: 2004: Nomination, Best Adventure, 2005 Gen Con ENnie Awards [2] 12: The Blackguard's Revenge: 9–11: F. Wesley Schneider: 2004 12.5: The Iron Crypt of the Heretics: 11–13: Harley Stroh: 2005: Sequel ...

  9. The Isle of Dread - Wikipedia

    en.wikipedia.org/wiki/The_Isle_of_Dread

    The Isle of Dread is an adventure for the Dungeons & Dragons role-playing game.The adventure, module code X1, was originally published in 1981.Written by David "Zeb" Cook and Tom Moldvay, it is among the most widely circulated [1] of all Dungeons & Dragons adventures due to its inclusion as part of the D&D Expert Set.