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A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters. [1] The players pursue goals within a fictional setting represented by real-world environments while interacting with each other in character.
The most common form of freeform game is the Theatre-style live action role-playing game (LARP). Such freeforms have sprung up around the world independently. Some sources suggest the genre originated in Australia where the first large-scale (100 player) freeform was played at the CanCon gaming convention in Canberra in January 1983, quickly spreading to Melbourne and later Sydney gaming ...
Graphics represented as a rectangular grid of pixels. Rasterization Converting vector graphics to raster graphics. This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching
From the user experience perspective, Arango-López et al. [7] propose a new definition, taking into account the given basis by Montola and their own experience in the game's development. They define that: "A pervasive game delivers to the player an enriched experience of the game through an evolvement of the dynamics of the game, expanding the ...
Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games ...
In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game.Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1]
3D computer graphics software began appearing for home computers in the late 1970s. The earliest known example is 3D Art Graphics, a set of 3-D computer graphics effects, written by Kazumasa Mitazawa and released in June 1978 for the Apple II. [6] [7] Virtual Reality 3D is a version of 3D computer graphics. [8]
Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing.